// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-18 08:48:08.327988700 UTC

namespace CS2Dumper.Interfaces {
    // Module: animationsystem.dll
    public static class AnimationsystemDll {
        public const nint AnimationSystemUtils_001 = 0x60FE28;
        public const nint AnimationSystem_001 = 0x607D50;
    }
    // Module: client.dll
    public static class ClientDll {
        public const nint ClientToolsInfo_001 = 0x1850ED0;
        public const nint EmptyWorldService001_Client = 0x180D0F0;
        public const nint GameClientExports001 = 0x184DB88;
        public const nint LegacyGameUI001 = 0x186E1F0;
        public const nint Source2Client002 = 0x1A67A10;
        public const nint Source2ClientConfig001 = 0x1A00610;
        public const nint Source2ClientPrediction001 = 0x1858F50;
        public const nint Source2ClientUI001 = 0x186C720;
    }
    // Module: engine2.dll
    public static class Engine2Dll {
        public const nint BenchmarkService001 = 0x546D30;
        public const nint BugService001 = 0x5DFD10;
        public const nint ClientServerEngineLoopService_001 = 0x547A70;
        public const nint EngineGameUI001 = 0x544B90;
        public const nint EngineServiceMgr001 = 0x620BF0;
        public const nint GameEventSystemClientV001 = 0x620F10;
        public const nint GameEventSystemServerV001 = 0x621050;
        public const nint GameResourceServiceClientV001 = 0x546E30;
        public const nint GameResourceServiceServerV001 = 0x546E90;
        public const nint GameUIService_001 = 0x5E0010;
        public const nint HostStateMgr001 = 0x547960;
        public const nint INETSUPPORT_001 = 0x540060;
        public const nint InputService_001 = 0x5E0320;
        public const nint KeyValueCache001 = 0x547A10;
        public const nint MapListService_001 = 0x61F370;
        public const nint NetworkClientService_001 = 0x61F500;
        public const nint NetworkP2PService_001 = 0x547140;
        public const nint NetworkServerService_001 = 0x61F890;
        public const nint NetworkService_001 = 0x547290;
        public const nint RenderService_001 = 0x61FAF0;
        public const nint ScreenshotService001 = 0x61FD90;
        public const nint SimpleEngineLoopService_001 = 0x547B80;
        public const nint SoundService_001 = 0x5472D0;
        public const nint Source2EngineToClient001 = 0x544210;
        public const nint Source2EngineToClientStringTable001 = 0x544270;
        public const nint Source2EngineToServer001 = 0x544308;
        public const nint Source2EngineToServerStringTable001 = 0x544330;
        public const nint SplitScreenService_001 = 0x5475D0;
        public const nint StatsService_001 = 0x6201C0;
        public const nint ToolService_001 = 0x547790;
        public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
        public const nint VProfService_001 = 0x5477D0;
    }
    // Module: filesystem_stdio.dll
    public static class FilesystemStdioDll {
        public const nint VAsyncFileSystem2_001 = 0x20C590;
        public const nint VFileSystem017 = 0x211840;
    }
    // Module: host.dll
    public static class HostDll {
        public const nint DebugDrawQueueManager001 = 0x136FE0;
        public const nint GameModelInfo001 = 0x137020;
        public const nint GameSystem2HostHook = 0x137060;
        public const nint HostUtils001 = 0x137090;
        public const nint PredictionDiffManager001 = 0x1372E0;
        public const nint SaveRestoreDataVersion001 = 0x137410;
        public const nint SinglePlayerSharedMemory001 = 0x137440;
        public const nint Source2Host001 = 0x1374B0;
    }
    // Module: imemanager.dll
    public static class ImemanagerDll {
        public const nint IMEManager001 = 0x2EA50;
    }
    // Module: inputsystem.dll
    public static class InputsystemDll {
        public const nint InputStackSystemVersion001 = 0x36B70;
        public const nint InputSystemVersion001 = 0x387E0;
    }
    // Module: localize.dll
    public static class LocalizeDll {
        public const nint Localize_001 = 0x3AAD0;
    }
    // Module: matchmaking.dll
    public static class MatchmakingDll {
        public const nint GameTypes001 = 0x1A52E0;
        public const nint MATCHFRAMEWORK_001 = 0x1AD510;
    }
    // Module: materialsystem2.dll
    public static class Materialsystem2Dll {
        public const nint FontManager_001 = 0x114330;
        public const nint MaterialUtils_001 = 0x10F4C0;
        public const nint PostProcessingSystem_001 = 0x10F3D0;
        public const nint TextLayout_001 = 0x10F450;
        public const nint VMaterialSystem2_001 = 0x113910;
    }
    // Module: meshsystem.dll
    public static class MeshsystemDll {
        public const nint MeshSystem001 = 0x19D610;
    }
    // Module: navsystem.dll
    public static class NavsystemDll {
        public const nint NavSystem001 = 0xFB730;
    }
    // Module: networksystem.dll
    public static class NetworksystemDll {
        public const nint FlattenedSerializersVersion001 = 0x244570;
        public const nint NetworkMessagesVersion001 = 0x2765E0;
        public const nint NetworkSystemVersion001 = 0x26E300;
        public const nint SerializedEntitiesVersion001 = 0x26E3F0;
    }
    // Module: panorama.dll
    public static class PanoramaDll {
        public const nint PanoramaUIEngine001 = 0x4E9250;
    }
    // Module: panorama_text_pango.dll
    public static class PanoramaTextPangoDll {
        public const nint PanoramaTextServices001 = 0x2B38E0;
    }
    // Module: panoramauiclient.dll
    public static class PanoramauiclientDll {
        public const nint PanoramaUIClient001 = 0x28D840;
    }
    // Module: particles.dll
    public static class ParticlesDll {
        public const nint ParticleSystemMgr003 = 0x629C30;
    }
    // Module: pulse_system.dll
    public static class PulseSystemDll {
        public const nint IPulseSystem_001 = 0x17D9A0;
    }
    // Module: rendersystemdx11.dll
    public static class Rendersystemdx11Dll {
        public const nint RenderDeviceMgr001 = 0x3EE1F0;
        public const nint RenderUtils_001 = 0x3EEA58;
        public const nint VRenderDeviceMgrBackdoor001 = 0x3EE290;
    }
    // Module: resourcesystem.dll
    public static class ResourcesystemDll {
        public const nint ResourceSystem013 = 0x72A40;
    }
    // Module: scenefilecache.dll
    public static class ScenefilecacheDll {
        public const nint ResponseRulesCache001 = 0x720F0;
        public const nint SceneFileCache002 = 0x72260;
    }
    // Module: scenesystem.dll
    public static class ScenesystemDll {
        public const nint RenderingPipelines_001 = 0x5CEB30;
        public const nint SceneSystem_002 = 0x7AE000;
        public const nint SceneUtils_001 = 0x5CF380;
    }
    // Module: schemasystem.dll
    public static class SchemasystemDll {
        public const nint SchemaSystem_001 = 0x616E0;
    }
    // Module: server.dll
    public static class ServerDll {
        public const nint EmptyWorldService001_Server = 0x1370BB0;
        public const nint EntitySubclassUtilsV001 = 0x1321180;
        public const nint NavGameTest001 = 0x140FBD8;
        public const nint ServerToolsInfo_001 = 0x13C5578;
        public const nint Source2GameClients001 = 0x13BF440;
        public const nint Source2GameDirector001 = 0x14F31A0;
        public const nint Source2GameEntities001 = 0x13C54A0;
        public const nint Source2Server001 = 0x13C5310;
        public const nint Source2ServerConfig001 = 0x15BDC68;
        public const nint customnavsystem001 = 0x13058F8;
    }
    // Module: soundsystem.dll
    public static class SoundsystemDll {
        public const nint SoundOpSystem001 = 0x3A1C50;
        public const nint SoundOpSystemEdit001 = 0x3A1B20;
        public const nint SoundSystem001 = 0x3A15F0;
        public const nint VMixEditTool001 = 0x48289D0A;
    }
    // Module: steamaudio.dll
    public static class SteamaudioDll {
        public const nint SteamAudio001 = 0x2139F0;
    }
    // Module: steamclient64.dll
    public static class Steamclient64Dll {
        public static readonly nint CLIENTENGINE_INTERFACE_VERSION005 = unchecked((nint)0xFFFFFFFF8BB0BEDA);
        public const nint IVALIDATE001 = 0x15348D8;
        public const nint SteamClient006 = 0x1532000;
        public const nint SteamClient007 = 0x1532008;
        public const nint SteamClient008 = 0x1532010;
        public const nint SteamClient009 = 0x1532018;
        public const nint SteamClient010 = 0x1532020;
        public const nint SteamClient011 = 0x1532028;
        public const nint SteamClient012 = 0x1532030;
        public const nint SteamClient013 = 0x1532038;
        public const nint SteamClient014 = 0x1532040;
        public const nint SteamClient015 = 0x1532048;
        public const nint SteamClient016 = 0x1532050;
        public const nint SteamClient017 = 0x1532058;
        public const nint SteamClient018 = 0x1532060;
        public const nint SteamClient019 = 0x1532068;
        public const nint SteamClient020 = 0x1532070;
        public const nint SteamClient021 = 0x1532078;
        public const nint SteamClient022 = 0x1532080;
        public const nint p2pvoice002 = 0x14E2D2F;
        public const nint p2pvoicesingleton002 = 0x150F0F0;
    }
    // Module: tier0.dll
    public static class Tier0Dll {
        public const nint TestScriptMgr001 = 0x37EA80;
        public const nint VEngineCvar007 = 0x38D4E0;
        public const nint VProcessUtils002 = 0x37E990;
        public const nint VStringTokenSystem001 = 0x3A5F00;
    }
    // Module: v8system.dll
    public static class V8systemDll {
        public const nint Source2V8System001 = 0x2C480;
    }
    // Module: vphysics2.dll
    public static class Vphysics2Dll {
        public const nint VPhysics2_Handle_Interface_001 = 0x391F70;
        public const nint VPhysics2_Interface_001 = 0x391FB0;
    }
    // Module: vscript.dll
    public static class VscriptDll {
        public const nint VScriptManager010 = 0x128600;
    }
    // Module: vstdlib_s64.dll
    public static class VstdlibS64Dll {
        public const nint IVALIDATE001 = 0x6E990;
        public const nint VEngineCvar002 = 0x6D070;
    }
    // Module: worldrenderer.dll
    public static class WorldrendererDll {
        public const nint WorldRendererMgr001 = 0x161D80;
    }
}
