good
This commit is contained in:
81
examples/cs2-silent-aim-master/cstrike/features.cpp
Normal file
81
examples/cs2-silent-aim-master/cstrike/features.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
#include "features.h"
|
||||
|
||||
// used: draw callbacks
|
||||
#include "utilities/draw.h"
|
||||
// used: notify
|
||||
#include "utilities/notify.h"
|
||||
|
||||
// used: cheat variables
|
||||
#include "core/variables.h"
|
||||
// used: menu
|
||||
#include "core/menu.h"
|
||||
|
||||
// used: features callbacks
|
||||
#include "features/visuals.h"
|
||||
#include "features/misc.h"
|
||||
#include "features/legitbot.h"
|
||||
|
||||
// used: interfaces
|
||||
#include "core/interfaces.h"
|
||||
#include "sdk/interfaces/iengineclient.h"
|
||||
#include "sdk/interfaces/cgameentitysystem.h"
|
||||
#include "sdk/datatypes/usercmd.h"
|
||||
#include "sdk/entity.h"
|
||||
#include "aimRangePainter.hpp"
|
||||
|
||||
bool F::Setup()
|
||||
{
|
||||
if (!VISUALS::Setup())
|
||||
{
|
||||
L_PRINT(LOG_ERROR) << CS_XOR("failed to setup visuals");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void F::Destroy()
|
||||
{
|
||||
VISUALS::OnDestroy();
|
||||
}
|
||||
|
||||
void F::OnPresent()
|
||||
{
|
||||
if (!D::bInitialized)
|
||||
return;
|
||||
|
||||
D::NewFrame();
|
||||
{
|
||||
// render watermark
|
||||
MENU::RenderWatermark();
|
||||
|
||||
// main window
|
||||
ImGui::PushFont(FONT::pMenu[C_GET(int, Vars.nDpiScale)]);
|
||||
// @note: here you can draw your stuff
|
||||
MENU::RenderMainWindow();
|
||||
// render notifications
|
||||
NOTIFY::Render();
|
||||
ImGui::PopFont();
|
||||
}
|
||||
D::Render();
|
||||
}
|
||||
|
||||
void F::OnFrameStageNotify(int nStage)
|
||||
{
|
||||
F::VISUALS::OnFrame(nStage);
|
||||
}
|
||||
|
||||
void F::OnCreateMove(CUserCmd* pCmd, CBaseUserCmdPB* pBaseCmd, CCSPlayerController* pLocalController)
|
||||
{
|
||||
C_CSPlayerPawn* pLocalPawn = I::GameResourceService->pGameEntitySystem->Get<C_CSPlayerPawn>(pLocalController->GetPawnHandle());
|
||||
if (pLocalPawn == nullptr)
|
||||
return;
|
||||
|
||||
F::MISC::OnMove(pCmd, pBaseCmd, pLocalController, pLocalPawn);
|
||||
F::LEGITBOT::OnMove(pCmd, pBaseCmd, pLocalController, pLocalPawn);
|
||||
}
|
||||
|
||||
bool F::OnDrawObject(void* pAnimatableSceneObjectDesc, void* pDx11, CMeshData* arrMeshDraw, int nDataCount, void* pSceneView, void* pSceneLayer, void* pUnk, void* pUnk2)
|
||||
{
|
||||
return VISUALS::OnDrawObject(pAnimatableSceneObjectDesc, pDx11, arrMeshDraw, nDataCount, pSceneView, pSceneLayer, pUnk, pUnk2);
|
||||
}
|
||||
Reference in New Issue
Block a user