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30
examples/cs2-silent-aim-master/cstrike/utilities/math.cpp
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30
examples/cs2-silent-aim-master/cstrike/utilities/math.cpp
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#include "math.h"
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//used: getexportaddr
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#include "memory.h"
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bool MATH::Setup()
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{
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bool bSuccess = true;
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const void* hTier0Lib = MEM::GetModuleBaseHandle(TIER0_DLL);
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if (hTier0Lib == nullptr)
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return false;
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fnRandomSeed = reinterpret_cast<decltype(fnRandomSeed)>(MEM::GetExportAddress(hTier0Lib, CS_XOR("RandomSeed")));
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bSuccess &= (fnRandomSeed != nullptr);
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fnRandomFloat = reinterpret_cast<decltype(fnRandomFloat)>(MEM::GetExportAddress(hTier0Lib, CS_XOR("RandomFloat")));
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bSuccess &= (fnRandomFloat != nullptr);
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fnRandomFloatExp = reinterpret_cast<decltype(fnRandomFloatExp)>(MEM::GetExportAddress(hTier0Lib, CS_XOR("RandomFloatExp")));
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bSuccess &= (fnRandomFloatExp != nullptr);
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fnRandomInt = reinterpret_cast<decltype(fnRandomInt)>(MEM::GetExportAddress(hTier0Lib, CS_XOR("RandomInt")));
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bSuccess &= (fnRandomInt != nullptr);
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fnRandomGaussianFloat = reinterpret_cast<decltype(fnRandomGaussianFloat)>(MEM::GetExportAddress(hTier0Lib, CS_XOR("RandomGaussianFloat")));
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bSuccess &= (fnRandomGaussianFloat != nullptr);
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return bSuccess;
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}
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