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#include "ceconitemdefinition.hpp"
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#include <fnv1a/hash_fnv1a_constexpr.h>
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bool CEconItemDefinition::IsWeapon() {
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// Every gun supports at least 4 stickers.
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return GetStickersSupportedCount() >= 4;
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}
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bool CEconItemDefinition::IsKnife(bool excludeDefault) {
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static constexpr auto CSGO_Type_Knife =
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hash_32_fnv1a_const("#CSGO_Type_Knife");
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if (hash_32_fnv1a_const(m_pszItemTypeName) != CSGO_Type_Knife) return false;
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return excludeDefault ? m_nDefIndex >= 500 : true;
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}
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bool CEconItemDefinition::IsGlove(bool excludeDefault) {
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static constexpr auto Type_Hands = hash_32_fnv1a_const("#Type_Hands");
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if (hash_32_fnv1a_const(m_pszItemTypeName) != Type_Hands) return false;
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const bool defaultGlove = m_nDefIndex == 5028 || m_nDefIndex == 5029;
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return excludeDefault ? !defaultGlove : true;
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}
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