#include "../../../hooks/hooks.h" #include "../../../config/config.h" float H::hkGetRenderFov(void* rcx) { if (Config::fovEnabled) { float flTargetFov = Config::fov; g_flActiveFov = flTargetFov; }else g_flActiveFov = H::GetRenderFov.GetOriginal()(rcx); return g_flActiveFov; }