#pragma once #include namespace Offset { constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x188BF30; namespace C_BasePlayerPawn { constexpr std::ptrdiff_t m_vOldOrigin = 0x1324; constexpr std::ptrdiff_t m_iHealth = 0x344; constexpr std::ptrdiff_t m_iTeamNum = 0x3E3; constexpr std::ptrdiff_t m_vecViewOffset = 0xCB0; } }