#pragma once #include "../../hooks/includeHooks.h" typedef void(__fastcall* onAddEntity)(__int64 CGameEntitySystem, void* entityPointer, int entityHandle); extern onAddEntity oOnAddEntity; // @Author: basmannetjeeee // @IDA: // Signature: 48 89 74 24 ? 57 48 83 EC ? 48 8B F9 41 8B C0 B9 // __int64 __fastcall sub_651290(__int64 a1, __int64 a2, int a3) void onAddEntityHook(__int64 CGameEntitySystem, void* entityPointer, int entityHandle); typedef void(__fastcall* onRemoveEntity)(__int64 CGameEntitySystem, void* entityPointer, int entityHandle); extern onRemoveEntity oOnRemoveEntity; // @Author: basmannetjeeee // @IDA: // Signature: 48 89 74 24 ? 57 48 83 EC ? 48 8B F9 41 8B C0 25 // __int64 __fastcall sub_651890(__int64 a1, _QWORD *a2, int a3) void onRemoveEntityHook(__int64 CGameEntitySystem, void* entityPointer, int entityHandle);