#include "config.h" // CBA to make proper atm, it's 03:42 right now. // For now just stores config values don't mind it too much // // (FYI THIS IS A HORRID SOLUTION BUT FUNCTIONS) namespace Config { bool esp = false; bool glow = false; bool showHealth = false; bool teamCheck = false; bool espFill = false; bool showNameTags = false; bool Night = false; bool enemyChamsInvisible = false; bool enemyChams = false; bool teamChams = false; bool teamChamsInvisible = false; int chamsMaterial = 0; bool armChams = false; bool viewmodelChams = false; ImVec4 colViewmodelChams = ImVec4(1, 0, 0, 1); ImVec4 colArmChams = ImVec4(1, 0, 0, 1); ImVec4 colVisualChams = ImVec4(1, 0, 0, 1); ImVec4 colVisualChamsIgnoreZ = ImVec4(1, 0, 0, 1); ImVec4 teamcolVisualChamsIgnoreZ = ImVec4(1, 0, 0, 1); ImVec4 teamcolVisualChams = ImVec4(1, 0, 0, 1); float espThickness = 1.0f; float espFillOpacity = 0.5f; ImVec4 espColor = ImVec4(1, 0, 0, 1); bool fovEnabled = false; float fov = 90.0f; bool antiflash = false; ImVec4 NightColor = ImVec4(0.1, 0.1, 0.1, 1); bool aimbot = true; float aimbot_fov = 90; bool team_check = false; bool rcs = 0; bool fov_circle = 0; ImVec4 fovCircleColor = ImVec4(1.0f, 1.0f, 1.0f, 1.0f); }