#pragma once #include "../../../external/imgui/imgui.h" // CBA to make proper atm, it's 03:42 right now. // For now just stores config values don't mind it too much // // (FYI THIS IS A HORRID SOLUTION BUT FUNCTIONS) namespace Config { extern bool esp; extern bool showHealth; extern bool teamCheck; extern bool espFill; extern float espThickness; extern float espFillOpacity; extern ImVec4 espColor; extern bool showNameTags; extern bool Night; extern ImVec4 NightColor; extern bool enemyChamsInvisible; extern bool enemyChams; extern bool teamChams; extern bool teamChamsInvisible; extern int chamsMaterial; extern ImVec4 colVisualChams; extern ImVec4 colVisualChamsIgnoreZ; extern ImVec4 teamcolVisualChamsIgnoreZ; extern ImVec4 teamcolVisualChams; extern bool armChams; extern bool viewmodelChams; extern ImVec4 colViewmodelChams; extern ImVec4 colArmChams; extern bool fovEnabled; extern float fov; extern bool antiflash; extern bool Night; extern bool aimbot; extern float aimbot_fov; extern bool team_check; extern bool rcs; extern bool fov_circle; extern ImVec4 fovCircleColor; extern float aimbot_smooth; }