#pragma once #include #include #include "../../../external/imgui/imgui.h" #include "../../../external/imgui/imgui_impl_dx11.h" #include "../../../external/imgui/imgui_impl_win32.h" class Menu { public: Menu(); void init(HWND& window, ID3D11Device* pDevice, ID3D11DeviceContext* pContext, ID3D11RenderTargetView* mainRenderTargetView); void render(); void toggleMenu(); private: bool showMenu; int activeTab; }; extern bool g_ShowMenu;