#pragma once class CConVar; namespace CONVAR { // dump convars to file bool Dump(const wchar_t* wszFileName); // setup convars bool Setup(); inline CConVar* m_pitch = nullptr; inline CConVar* m_yaw = nullptr; inline CConVar* sensitivity = nullptr; inline CConVar* game_type = nullptr; inline CConVar* game_mode = nullptr; inline CConVar* mp_teammates_are_enemies = nullptr; inline CConVar* sv_autobunnyhopping = nullptr; inline CConVar* cam_idealdist = nullptr; inline CConVar* cam_collision = nullptr; inline CConVar* cam_snapto = nullptr; inline CConVar* c_thirdpersonshoulder = nullptr; inline CConVar* c_thirdpersonshoulderaimdist = nullptr; inline CConVar* c_thirdpersonshoulderdist = nullptr; inline CConVar* c_thirdpersonshoulderheight = nullptr; inline CConVar* c_thirdpersonshoulderoffset = nullptr; inline CConVar* cl_interpolate = nullptr; inline CConVar* cl_interp_ratio = nullptr; }