#pragma once #include #include #include // Class names might be too broad ngl -- just namespace them if someones ever really cares class Module { public: Module(uintptr_t moduleAddress, const std::string &moduleName); uintptr_t address; std::string name; }; class Modules { public: void init(); uintptr_t getModule(const std::string &moduleName); private: // example usage: registerModule("client.dll", "client") bool registerModule(const std::string &aModuleName, const std::string &moduleName); std::vector modules; }; // We luv global state extern Modules modules;