#include "ceconitemdefinition.hpp" #include bool CEconItemDefinition::IsWeapon() { // Every gun supports at least 4 stickers. return GetStickersSupportedCount() >= 4; } bool CEconItemDefinition::IsKnife(bool excludeDefault) { static constexpr auto CSGO_Type_Knife = hash_32_fnv1a_const("#CSGO_Type_Knife"); if (hash_32_fnv1a_const(m_pszItemTypeName) != CSGO_Type_Knife) return false; return excludeDefault ? m_nDefIndex >= 500 : true; } bool CEconItemDefinition::IsGlove(bool excludeDefault) { static constexpr auto Type_Hands = hash_32_fnv1a_const("#Type_Hands"); if (hash_32_fnv1a_const(m_pszItemTypeName) != Type_Hands) return false; const bool defaultGlove = m_nDefIndex == 5028 || m_nDefIndex == 5029; return excludeDefault ? !defaultGlove : true; }