#pragma once #include "c_basemodelentity.hpp" class C_BaseViewModel : public C_BaseModelEntity { public: SCHEMA_FIELD(m_hWeapon, "C_BaseViewModel", "m_hWeapon", CHandle); }; class CAnimGraphNetworkedVariables; class CAnimationGraphInstance2 { public: char pad_0x0000[0x2E0]; //0x0000 CAnimGraphNetworkedVariables* pAnimGraphNetworkedVariables; //0x02E0 }; class C_CSGOViewModel2 : public C_BaseViewModel { public: char pad_0x0000[0xD60]; //0x0000 CAnimationGraphInstance2* pAnimationGraphInstance; //0xD60 };