2025-07-25 22:49:56 +03:00

245 lines
7.5 KiB
C++

#pragma once
#include "cstdint"
#include "ImGui/imgui.h"
#include "bit"
#include <cmath>
#include "limits"
enum
{
COLOR_R = 0,
COLOR_G = 1,
COLOR_B = 2,
COLOR_A = 3
};
struct ColorRGBExp32
{
std::uint8_t r, g, b;
std::int8_t iExponent;
};
template <class T>
inline constexpr std::remove_reference_t<T>&& Move(T&& argument) noexcept
{
return static_cast<std::remove_reference_t<T>&&>(argument);
}
template <typename T>
requires (std::is_move_constructible_v<T>&& std::is_move_assignable_v<T>)
inline constexpr void Swap(T& left, T& right) noexcept(std::is_nothrow_move_constructible_v<T>&& std::is_nothrow_move_assignable_v<T>)
{
T temporary = Move(left);
left = Move(right);
right = Move(temporary);
}
template <typename T>
inline constexpr const T& Min(const T& left, const T& right) noexcept
{
return (right < left) ? right : left;
}
static_assert(sizeof(ColorRGBExp32) == 0x4);
struct Color_t
{
Color_t() = default;
// 8-bit color constructor (in: [0 .. 255])
constexpr Color_t(const std::uint8_t r, const std::uint8_t g, const std::uint8_t b, const std::uint8_t a = 255) :
r(r), g(g), b(b), a(a) { }
// 8-bit color constructor (in: [0 .. 255])
constexpr Color_t(const int r, const int g, const int b, const int a = 255) :
r(static_cast<std::uint8_t>(r)), g(static_cast<std::uint8_t>(g)), b(static_cast<std::uint8_t>(b)), a(static_cast<std::uint8_t>(a)) { }
// 8-bit array color constructor (in: [0.0 .. 1.0])
explicit constexpr Color_t(const std::uint8_t arrColor[4]) :
r(arrColor[COLOR_R]), g(arrColor[COLOR_G]), b(arrColor[COLOR_B]), a(arrColor[COLOR_A]) { }
// 32-bit packed color constructor (in: 0x00000000 - 0xFFFFFFFF)
explicit constexpr Color_t(const ImU32 uPackedColor) :
r(static_cast<std::uint8_t>((uPackedColor >> IM_COL32_R_SHIFT) & 0xFF)), g(static_cast<std::uint8_t>((uPackedColor >> IM_COL32_G_SHIFT) & 0xFF)), b(static_cast<std::uint8_t>((uPackedColor >> IM_COL32_B_SHIFT) & 0xFF)), a(static_cast<std::uint8_t>((uPackedColor >> IM_COL32_A_SHIFT) & 0xFF)) { }
// 32-bit color constructor (in: [0.0 .. 1.0])
constexpr Color_t(const float r, const float g, const float b, const float a = 1.0f) :
r(static_cast<std::uint8_t>(r * 255.f)), g(static_cast<std::uint8_t>(g * 255.f)), b(static_cast<std::uint8_t>(b * 255.f)), a(static_cast<std::uint8_t>(a * 255.f)) { }
/// @returns: 32-bit packed integer representation of color
[[nodiscard]] constexpr ImU32 GetU32(const float flAlphaMultiplier = 1.0f) const
{
return IM_COL32(r, g, b, a * flAlphaMultiplier);
}
/// @return: converted color to imgui vector
[[nodiscard]] ImVec4 GetVec4(const float flAlphaMultiplier = 1.0f) const
{
return ImVec4(this->Base<COLOR_R>(), this->Base<COLOR_G>(), this->Base<COLOR_B>(), this->Base<COLOR_A>() * flAlphaMultiplier);
}
std::uint8_t& operator[](const std::uint8_t nIndex)
{
return reinterpret_cast<std::uint8_t*>(this)[nIndex];
}
const std::uint8_t& operator[](const std::uint8_t nIndex) const
{
return reinterpret_cast<const std::uint8_t*>(this)[nIndex];
}
bool operator==(const Color_t& colSecond) const
{
return (std::bit_cast<std::uint32_t>(*this) == std::bit_cast<std::uint32_t>(colSecond));
}
bool operator!=(const Color_t& colSecond) const
{
return (std::bit_cast<std::uint32_t>(*this) != std::bit_cast<std::uint32_t>(colSecond));
}
/// @returns: copy of color with certain R/G/B/A component changed to given value
template <std::size_t N>
[[nodiscard]] Color_t Set(const std::uint8_t nValue) const
{
static_assert(N >= COLOR_R && N <= COLOR_A, "color component index is out of range");
Color_t colCopy = *this;
colCopy[N] = nValue;
return colCopy;
}
/// @returns: copy of color with certain R/G/B/A component multiplied by given value
template <std::size_t N>
[[nodiscard]] Color_t Multiplier(const float flValue) const
{
static_assert(N >= COLOR_R && N <= COLOR_A, "color component index is out of range");
Color_t colCopy = *this;
colCopy[N] = static_cast<std::uint8_t>(static_cast<float>(colCopy[N]) * flValue);
return colCopy;
}
/// @returns: copy of color with certain R/G/B/A component divided by given value
template <std::size_t N>
[[nodiscard]] Color_t Divider(const int iValue) const
{
static_assert(N >= COLOR_R && N <= COLOR_A, "color component index is out of range");
Color_t colCopy = *this;
colCopy[N] /= iValue;
return colCopy;
}
/// @returns: certain R/G/B/A float value (in: [0 .. 255], out: [0.0 .. 1.0])
template <std::size_t N>
[[nodiscard]] float Base() const
{
static_assert(N >= COLOR_R && N <= COLOR_A, "color component index is out of range");
return reinterpret_cast<const std::uint8_t*>(this)[N] / 255.f;
}
/// @param[out] arrBase output array of R/G/B color components converted to float (in: [0 .. 255], out: [0.0 .. 1.0])
constexpr void Base(float(&arrBase)[3]) const
{
arrBase[COLOR_R] = static_cast<float>(r) / 255.f;
arrBase[COLOR_G] = static_cast<float>(g) / 255.f;
arrBase[COLOR_B] = static_cast<float>(b) / 255.f;
}
/// @returns: color created from float[3] array (in: [0.0 .. 1.0], out: [0 .. 255])
static Color_t FromBase3(const float arrBase[3])
{
return { arrBase[0], arrBase[1], arrBase[2] };
}
/// @param[out] arrBase output array of R/G/B/A color components converted to float (in: [0 .. 255], out: [0.0 .. 1.0])
constexpr void BaseAlpha(float(&arrBase)[4]) const
{
arrBase[COLOR_R] = static_cast<float>(r) / 255.f;
arrBase[COLOR_G] = static_cast<float>(g) / 255.f;
arrBase[COLOR_B] = static_cast<float>(b) / 255.f;
arrBase[COLOR_A] = static_cast<float>(a) / 255.f;
}
static Color_t FromBase4(const float arrBase[4])
{
return { arrBase[COLOR_R], arrBase[COLOR_G], arrBase[COLOR_B], arrBase[COLOR_A] };
}
void ToHSB(float(&arrHSB)[3]) const
{
float arrBase[3] = {};
Base(arrBase);
float flKernel = 0.0f;
if (arrBase[COLOR_G] < arrBase[COLOR_B])
{
Swap(arrBase[COLOR_G], arrBase[COLOR_B]);
flKernel = -1.0f;
}
if (arrBase[COLOR_R] < arrBase[COLOR_G])
{
Swap(arrBase[COLOR_R], arrBase[COLOR_G]);
flKernel = -2.0f / 6.0f - flKernel;
}
const float flChroma = arrBase[COLOR_R] - Min(arrBase[COLOR_G], arrBase[COLOR_B]);
arrHSB[COLOR_R] = std::fabsf(flKernel + (arrBase[COLOR_G] - arrBase[COLOR_B]) / (6.0f * flChroma + std::numeric_limits<float>::epsilon()));
arrHSB[COLOR_G] = flChroma / (arrBase[COLOR_R] + std::numeric_limits<float>::epsilon());
arrHSB[COLOR_G] = arrBase[COLOR_R];
}
static Color_t FromHSB(const float flHue, const float flSaturation, const float flBrightness, const float flAlpha = 1.0f)
{
constexpr float flHueRange = (60.0f / 360.0f);
const float flHuePrime = std::fmodf(flHue, 1.0f) / flHueRange;
const int iRoundHuePrime = static_cast<int>(flHuePrime);
const float flDelta = flHuePrime - static_cast<float>(iRoundHuePrime);
const float p = flBrightness * (1.0f - flSaturation);
const float q = flBrightness * (1.0f - flSaturation * flDelta);
const float t = flBrightness * (1.0f - flSaturation * (1.0f - flDelta));
float flRed, flGreen, flBlue;
switch (iRoundHuePrime)
{
case 0:
flRed = flBrightness;
flGreen = t;
flBlue = p;
break;
case 1:
flRed = q;
flGreen = flBrightness;
flBlue = p;
break;
case 2:
flRed = p;
flGreen = flBrightness;
flBlue = t;
break;
case 3:
flRed = p;
flGreen = q;
flBlue = flBrightness;
break;
case 4:
flRed = t;
flGreen = p;
flBlue = flBrightness;
break;
default:
flRed = flBrightness;
flGreen = p;
flBlue = q;
break;
}
return { flRed, flGreen, flBlue, flAlpha };
}
std::uint8_t r = 0U, g = 0U, b = 0U, a = 0U;
};