2025-07-25 22:49:56 +03:00

43 lines
777 B
C++

#include "Windows.h"
#include "Schema/SchemaSetup.h"
#include "Setup.h"
#include "Hooks.h"
#include "RenderHooks.h"
void AllocateConsole()
{
if (AllocConsole())
{
FILE* file;
freopen_s(&file, "CONOUT$", "w", stdout);
freopen_s(&file, "CONOUT$", "w", stderr);
freopen_s(&file, "CONIN$", "r", stdin);
SetConsoleTitle(L"My Application Console");
}
}
extern BOOL InitializeOffsets();
extern BOOL PresentHook();
BOOL WINAPI DllMain(HMODULE hMod, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
Setup();
SetupSchema("client.dll");
InitializeOffsets();
PresentHook();
Hooks::VirtualTable();
Hooks::Detours();
return true;
}
}