2025-07-29 20:23:06 +03:00

20 lines
494 B
C++

#pragma once
#include "common.h"
class CUserCmd;
class CBaseUserCmdPB;
class CCSPlayerController;
class CMeshData;
namespace F
{
bool Setup();
void Destroy();
void OnPresent();
void OnFrameStageNotify(int nStage);
void OnCreateMove(CUserCmd* pCmd, CBaseUserCmdPB* pBaseCmd, CCSPlayerController* pLocalController);
bool OnDrawObject(void* pAnimatableSceneObjectDesc, void* pDx11, CMeshData* arrMeshDraw, int nDataCount, void* pSceneView, void* pSceneLayer, void* pUnk, void* pUnk2);
}