2025-07-29 20:23:06 +03:00

13 lines
294 B
C++

#pragma once
class CMeshData;
namespace F::VISUALS
{
bool Setup();
void OnDestroy();
void OnFrame(const int nStage);
bool OnDrawObject(void* pAnimatableSceneObjectDesc, void* pDx11, CMeshData* arrMeshDraw, int nDataCount, void* pSceneView, void* pSceneLayer, void* pUnk, void* pUnk2);
}