150 lines
4.8 KiB
C++
150 lines
4.8 KiB
C++
#pragma once
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#include <cstdint>
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#include "../../../templeware/utils/math/vector/vector.h"
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#pragma pack(push, 1)
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// --- Протобуферные структуры для сабтиков (CS2) ---
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struct CCmdQAnglePB {
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QAngle_t angValue;
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};
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struct CCmdVectorPB {
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Vector4D_t vecValue;
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};
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struct CBasePB_CS2 {
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void* vtable;
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uint32_t nHasBits;
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uint64_t nCachedBits;
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};
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struct CInButtonStatePB_CS2 : CBasePB_CS2 {
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uint64_t nValue;
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uint64_t nValueChanged;
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uint64_t nValueScroll;
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};
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struct CSubtickMoveStepPB_CS2 : CBasePB_CS2 {
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uint64_t nButton;
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bool bPressed;
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float flWhen;
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float flAnalogForwardDelta;
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float flAnalogLeftDelta;
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};
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struct CCSGOInterpolationInfoPB_CS2 : CBasePB_CS2 {
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float flFraction;
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int nSrcTick;
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int nDstTick;
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};
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struct CMsgQAnglePB_CS2 { QAngle_t angValue; };
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struct CMsgVectorPB_CS2 { Vector4D_t vecValue; };
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struct CCSGOInputHistoryEntryPB_CS2 {
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CMsgQAnglePB_CS2* pViewAngles;
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CMsgVectorPB_CS2* pShootPosition;
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CMsgVectorPB_CS2* pTargetHeadPositionCheck;
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CMsgVectorPB_CS2* pTargetAbsPositionCheck;
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CMsgQAnglePB_CS2* pTargetAngPositionCheck;
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CCSGOInterpolationInfoPB_CS2* cl_interp;
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CCSGOInterpolationInfoPB_CS2* sv_interp0;
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CCSGOInterpolationInfoPB_CS2* sv_interp1;
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CCSGOInterpolationInfoPB_CS2* player_interp;
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int nRenderTickCount;
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float flRenderTickFraction;
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int nPlayerTickCount;
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float flPlayerTickFraction;
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int nFrameNumber;
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int nTargetEntIndex;
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};
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template <typename T>
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struct RepeatedPtrFieldPB_CS2 {
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struct Rep_t {
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int nAllocatedSize;
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T* tElements[128];
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};
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void* pArena; // 0x0 (8 байт)
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int nCurrentSize; // 0x8 (4 байта)
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int nTotalSize; // 0xC (4 байта)
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Rep_t* pRep; // 0x10 (8 байт)
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// 0x18
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};
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static_assert(sizeof(RepeatedPtrFieldPB_CS2<int>) == 0x18, "RepeatedPtrFieldPB_CS2 size mismatch!");
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struct CBaseUserCmdPB_CS2 {
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RepeatedPtrFieldPB_CS2<int> subtickMovesField; // 0x0 (0x18)
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void* strMoveCrc; // 0x18
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void* pInButtonState; // 0x20
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CMsgQAnglePB_CS2* pViewAngles; // 0x28
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int32_t nLegacyCommandNumber; // 0x30
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int32_t nClientTick; // 0x34
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float flForwardMove; // 0x38
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float flSideMove; // 0x3C
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float flUpMove; // 0x40
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int32_t nImpulse; // 0x44
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int32_t nWeaponSelect; // 0x48
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int32_t nRandomSeed; // 0x4C
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int32_t nMousedX; // 0x50
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int32_t nMousedY; // 0x54
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uint32_t nConsumedServerAngleChanges; // 0x58
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int32_t nCmdFlags; // 0x5C
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uint32_t nPawnEntityHandle; // 0x60
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char pad[0x80 - 0x64]; // паддинг до 0x80
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};
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static_assert(sizeof(CBaseUserCmdPB_CS2) == 0x80, "CBaseUserCmdPB_CS2 size mismatch!");
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struct CCSGOUserCmdPB_CS2 {
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uint32_t nHasBits; // 0x0
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uint64_t nCachedSize; // 0x8
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RepeatedPtrFieldPB_CS2<CCSGOInputHistoryEntryPB_CS2> inputHistoryField; // 0x10 (0x18)
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CBaseUserCmdPB_CS2* pBaseCmd; // 0x28
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bool bLeftHandDesired; // 0x30
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char pad1[3]; // 0x31-0x33
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int32_t nAttack3StartHistoryIndex; // 0x34
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int32_t nAttack1StartHistoryIndex; // 0x38
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int32_t nAttack2StartHistoryIndex; // 0x3C
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char pad2[4]; // 0x40-0x43 (чтобы размер стал 0x40)
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};
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static_assert(sizeof(CCSGOUserCmdPB_CS2) == 0x40, "CCSGOUserCmdPB_CS2 size mismatch!");
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struct CInButtonState_CS2 {
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void* vtable; // 0x0
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uint64_t nValue; // 0x8
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uint64_t nValueChanged; // 0x10
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uint64_t nValueScroll; // 0x18
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};
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static_assert(sizeof(CInButtonState_CS2) == 0x20, "CInButtonState_CS2 size mismatch!");
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class CUserCmd {
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public:
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char pad_0x00[0x8]; // 0x0
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char pad_0x08[0x10]; // 0x8
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CCSGOUserCmdPB_CS2 csgoUserCmd; // 0x18
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CInButtonState_CS2 nButtons; // 0x58
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char pad_0x78[0x20]; // 0x78
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CCSGOInputHistoryEntryPB_CS2* GetInputHistoryEntry(int nIndex) {
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if (!csgoUserCmd.inputHistoryField.pRep) return nullptr;
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if (nIndex < 0 || nIndex >= csgoUserCmd.inputHistoryField.nCurrentSize) return nullptr;
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return csgoUserCmd.inputHistoryField.pRep->tElements[nIndex];
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}
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void SetSubTickAngle(const QAngle_t& angView) {
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if (!csgoUserCmd.inputHistoryField.pRep) return;
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for (int i = 0; i < csgoUserCmd.inputHistoryField.nCurrentSize; ++i) {
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CCSGOInputHistoryEntryPB_CS2* pInputEntry = GetInputHistoryEntry(i);
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if (!pInputEntry || !pInputEntry->pViewAngles) continue;
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pInputEntry->pViewAngles->angValue = angView;
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}
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}
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};
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static_assert(sizeof(CUserCmd) == 0x98, "CUserCmd size mismatch! Проверь паддинг и порядок полей.");
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// static_assert(sizeof(CUserCmd) == 0x98, "CUserCmd size mismatch! Проверь паддинг и порядок полей.");
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// Для overlay/hud:
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// extern size_t g_szCBaseUserCmdPB_CS2;
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// extern size_t g_szRepeatedPtrFieldPB_CS2;
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