65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
#include "features.h"
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// used: draw callbacks
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#include "utilities/draw.h"
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// used: notify
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#include "utilities/notify.h"
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// used: cheat variables
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#include "core/variables.h"
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// used: menu
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#include "core/menu.h"
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// used: features callbacks
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#include "features/visuals.h"
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#include "features/misc.h"
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#include "features/legit/legit.h"
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// used: interfaces
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#include "core/interfaces.h"
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#include "sdk/interfaces/iengineclient.h"
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#include "sdk/interfaces/cgameentitysystem.h"
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#include "sdk/datatypes/usercmd.h"
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#include "sdk/entity.h"
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#include <Windows.h>
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#include "../cstrike/sdk/interfaces/iinputsystem.h"
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#include "../cstrike/utilities/inputsystem.h"
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#include "features/visuals/overlay.h"
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#include "features/skins/skin_changer.hpp"
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std::vector<KeyBind_t*> g_keybinds;
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//[181.214.231.239:27042
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bool F::Setup()
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{
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if (!VISUALS::Setup())
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{
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L_PRINT(LOG_ERROR) << CS_XOR("failed to setup visuals");
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return false;
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}
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L_PRINT(LOG_NONE) << L::SetColor(LOG_COLOR_FORE_GREEN | LOG_COLOR_FORE_INTENSITY) << CS_XOR("features VISUALS completed");
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return true;
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}
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void F::OnKeyBindUpdate() {
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if (IPT::GetBindState(C_GET(KeyBind_t, Vars.OverlayKey)) || C_GET(KeyBind_t, Vars.OverlayKey).bEnable) {
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const KeyBind_t& overlayKeyBind = C_GET(KeyBind_t, Vars.OverlayKey);
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L_PRINT(LOG_INFO) << CS_XOR("[Keybind] GotBindState | key: ") <<
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overlayKeyBind.uKey << "| name: " <<
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overlayKeyBind.szName << "| states ";
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if (overlayKeyBind.nMode == EKeyBindMode::HOLD) {
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C_SET(bool, Vars.bVisualOverlay, true);
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}
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else if (overlayKeyBind.nMode == EKeyBindMode::TOGGLE) {
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C_SET(bool, Vars.bVisualOverlay, !C_GET(bool, Vars.bVisualOverlay));
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}
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}
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}
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bool F::OnDrawObject(void* pAnimatableSceneObjectDesc, void* pDx11, material_data_t* arrMeshDraw, int nDataCount, void* pSceneView, void* pSceneLayer, void* pUnk, void* pUnk2)
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{
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return VISUALS::OnDrawObject(pAnimatableSceneObjectDesc, pDx11, arrMeshDraw, nDataCount, pSceneView, pSceneLayer, pUnk, pUnk2);
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}
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