15 lines
426 B
C++
15 lines
426 B
C++
#pragma once
|
|
#include "../../sdk/datatypes/qangle.h"
|
|
#include "../../sdk/entity.h"
|
|
#include "../../sdk/interfaces/cgameentitysystem.h"
|
|
#include "../../sdk/interfaces/iengineclient.h"
|
|
#include "../../sdk/interfaces/ccsgoinput.h"
|
|
#include "../../core/sdk.h"
|
|
#include "../../core/interfaces.h"
|
|
#include "../../sdk/datatypes/usercmd.h"
|
|
|
|
namespace F::ANTIAIM
|
|
{
|
|
inline QAngle_t angStoredViewBackup{};
|
|
void RunAA(CUserCmd* pCmd);
|
|
} |