2025-07-25 22:49:56 +03:00

11 lines
286 B
C++

#pragma once
class material_data_t;
namespace F::VISUALS
{
bool Setup();
void OnFrame(const int nStage);
bool OnDrawObject(void* pAnimatableSceneObjectDesc, void* pDx11, material_data_t* arrMeshDraw, int nDataCount, void* pSceneView, void* pSceneLayer, void* pUnk, void* pUnk2);
}