333 lines
10 KiB
Plaintext
Raw Normal View History

2024-02-19 21:00:36 +03:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!65 &858810299919153500
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3706452381919325949}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.346453, y: 1.3464526, z: 2.0258381}
m_Center: {x: 0.000092715025, y: -0.000044673692, z: 1.0027779}
--- !u!1 &6601278369913660603
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2538183442802322566}
- component: {fileID: 845358134823216334}
- component: {fileID: 5678223539045267962}
m_Layer: 0
m_Name: TV 32 inch006
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2538183442802322566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6601278369913660603}
m_LocalRotation: {x: 0.000000046373387, y: 0.7071068, z: 0.70710677, w: -0.00000006447032}
m_LocalPosition: {x: -0.00031232834, y: -0.5487962, z: 0.23548758}
m_LocalScale: {x: 1.164475, y: 1.164475, z: 1.164475}
m_Children: []
m_Father: {fileID: 5842332956386732000}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &845358134823216334
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6601278369913660603}
m_Mesh: {fileID: -4024886110910599226, guid: 4639e7e24f0940045808091aa615d428, type: 3}
--- !u!23 &5678223539045267962
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6601278369913660603}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5666f87358c9a75449f82ea12d7deef4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6787587200514757139
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5842332956386732000}
- component: {fileID: 6349880425904631167}
m_Layer: 0
m_Name: TV 32 inch005
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5842332956386732000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6787587200514757139}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.853, y: 1.25, z: 1.4966}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 901490667170388139}
- {fileID: 2538183442802322566}
m_Father: {fileID: 6130229423526549514}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &6349880425904631167
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6787587200514757139}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.69, y: 0.68, z: 0.1}
m_Center: {x: 0.0040975506, y: 0, z: 0.23}
--- !u!1 &6942103651488916334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 901490667170388139}
- component: {fileID: 1403948053373593922}
- component: {fileID: 8436101299915772774}
m_Layer: 0
m_Name: TV 32 inch004
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &901490667170388139
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6942103651488916334}
m_LocalRotation: {x: 0.000000046373387, y: 0.7071068, z: 0.70710677, w: -0.00000006447032}
m_LocalPosition: {x: -0.005084038, y: 0.011939287, z: 0.21269155}
m_LocalScale: {x: 1.164475, y: 1.164475, z: 1.164475}
m_Children: []
m_Father: {fileID: 5842332956386732000}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1403948053373593922
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6942103651488916334}
m_Mesh: {fileID: 854796587372745851, guid: 4639e7e24f0940045808091aa615d428, type: 3}
--- !u!23 &8436101299915772774
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6942103651488916334}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 794346bd97615e6469844a48607e7cef, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7154437458797816345
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6130229423526549514}
m_Layer: 0
m_Name: Mechanical arm 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &6130229423526549514
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7154437458797816345}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8590806953574674187}
- {fileID: 5842332956386732000}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &3621485251120825361
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 6130229423526549514}
m_Modifications:
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -927199367670048503, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
propertyPath: m_Name
value: Mechanical Arm 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2f3f5fc949fea6f46b038941d7fd2e4c, type: 3}
--- !u!4 &8590806953574674187 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
m_PrefabInstance: {fileID: 3621485251120825361}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3706452381919325949 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -9138384822779237652, guid: 2f3f5fc949fea6f46b038941d7fd2e4c,
type: 3}
m_PrefabInstance: {fileID: 3621485251120825361}
m_PrefabAsset: {fileID: 0}