17 lines
372 B
C#
17 lines
372 B
C#
|
using Mirror;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.AI;
|
||
|
|
||
|
public class NavMeshTriangulator : MonoBehaviour
|
||
|
{
|
||
|
public static NavMeshTriangulation Data;
|
||
|
|
||
|
void Start()
|
||
|
{
|
||
|
Data = NavMesh.CalculateTriangulation();
|
||
|
// if (NetworkGameManager.singleton.isServer)
|
||
|
// {
|
||
|
// Data = NavMesh.CalculateTriangulation();
|
||
|
// }
|
||
|
}
|
||
|
}
|