15 lines
267 B
C#
15 lines
267 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DecalDestroyer : MonoBehaviour {
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public float lifeTime = 5.0f;
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private IEnumerator Start()
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{
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yield return new WaitForSeconds(lifeTime);
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Destroy(gameObject);
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}
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}
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