15 lines
393 B
C#
15 lines
393 B
C#
|
using System;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
namespace Mirror.Experimental
|
|||
|
{
|
|||
|
[DisallowMultipleComponent]
|
|||
|
// Deprecated 2022-01-18
|
|||
|
[Obsolete("Use the default NetworkTransform instead, it has proper snapshot interpolation.")]
|
|||
|
[AddComponentMenu("")]
|
|||
|
public class NetworkTransform : NetworkTransformBase
|
|||
|
{
|
|||
|
protected override Transform targetTransform => transform;
|
|||
|
}
|
|||
|
}
|