// add this to NetworkIdentities for custom range if needed. // only works with DistanceInterestManagement. using UnityEngine; namespace Mirror { [DisallowMultipleComponent] [AddComponentMenu("Network/ Interest Management/ Distance/Distance Custom Range")] [HelpURL("https://mirror-networking.gitbook.io/docs/guides/interest-management")] public class DistanceInterestManagementCustomRange : NetworkBehaviour { [Tooltip("The maximum range that objects will be visible at.")] public int visRange = 20; } }