%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8605237721719205311
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 48a79b01ea5641d4aa6daa2e23605641, type: 3}
  m_Name: Bloom
  m_EditorClassIdentifier: 
  active: 1
  enabled:
    overrideState: 1
    value: 1
  intensity:
    overrideState: 1
    value: 1
  threshold:
    overrideState: 1
    value: 1
  softKnee:
    overrideState: 1
    value: 0.5
  clamp:
    overrideState: 1
    value: 65472
  diffusion:
    overrideState: 1
    value: 7
  anamorphicRatio:
    overrideState: 1
    value: 0
  color:
    overrideState: 1
    value: {r: 1, g: 1, b: 1, a: 1}
  fastMode:
    overrideState: 1
    value: 0
  dirtTexture:
    overrideState: 1
    value: {fileID: 0}
    defaultState: 1
  dirtIntensity:
    overrideState: 1
    value: 0
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
  m_Name: Camera Profile
  m_EditorClassIdentifier: 
  settings:
  - {fileID: -8605237721719205311}
  - {fileID: 8761833964356324981}
--- !u!114 &8761833964356324981
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7a34fa72bd4185749832024e9c8010bf, type: 3}
  m_Name: ScreenSpaceReflections
  m_EditorClassIdentifier: 
  active: 1
  enabled:
    overrideState: 1
    value: 1
  preset:
    overrideState: 0
    value: 2
  maximumIterationCount:
    overrideState: 0
    value: 16
  resolution:
    overrideState: 0
    value: 0
  thickness:
    overrideState: 0
    value: 8
  maximumMarchDistance:
    overrideState: 0
    value: 100
  distanceFade:
    overrideState: 0
    value: 0.5
  vignette:
    overrideState: 0
    value: 0.5