15 lines
267 B
C#
15 lines
267 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class DecalDestroyer : MonoBehaviour {
|
|
|
|
public float lifeTime = 5.0f;
|
|
|
|
private IEnumerator Start()
|
|
{
|
|
yield return new WaitForSeconds(lifeTime);
|
|
Destroy(gameObject);
|
|
}
|
|
}
|