ProjectZ/Assets/Mirror/Tests/Common/MirrorPlayModeTest.cs
2024-02-19 21:00:36 +03:00

28 lines
702 B
C#

// base class for networking tests to make things easier.
using System.Collections;
using UnityEngine.TestTools;
namespace Mirror.Tests
{
public abstract class MirrorPlayModeTest : MirrorTest
{
// when overwriting, call it like this:
// yield return base.UnitySetUp();
[UnitySetUp]
public virtual IEnumerator UnitySetUp()
{
base.SetUp();
yield return null;
}
// when overwriting, call it like this:
// yield return base.UnityTearDown();
[UnityTearDown]
public virtual IEnumerator UnityTearDown()
{
base.TearDown();
yield return null;
}
}
}