15 lines
393 B
C#
15 lines
393 B
C#
using System;
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using UnityEngine;
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namespace Mirror.Experimental
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{
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[DisallowMultipleComponent]
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// Deprecated 2022-01-18
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[Obsolete("Use the default NetworkTransform instead, it has proper snapshot interpolation.")]
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[AddComponentMenu("")]
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public class NetworkTransform : NetworkTransformBase
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{
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protected override Transform targetTransform => transform;
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}
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}
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