2024-02-19 21:00:36 +03:00

15 lines
381 B
C#

using UnityEngine;
namespace Mirror.Examples.AdditiveLevels
{
// This script is attached to portal labels to keep them facing the camera
public class LookAtMainCamera : MonoBehaviour
{
// LateUpdate so that all camera updates are finished.
void LateUpdate()
{
transform.forward = Camera.main.transform.forward;
}
}
}