2024-02-19 21:00:36 +03:00

15 lines
393 B
C#

using System;
using UnityEngine;
namespace Mirror.Experimental
{
[DisallowMultipleComponent]
// Deprecated 2022-01-18
[Obsolete("Use the default NetworkTransform instead, it has proper snapshot interpolation.")]
[AddComponentMenu("")]
public class NetworkTransform : NetworkTransformBase
{
protected override Transform targetTransform => transform;
}
}