32 lines
525 B
C#
32 lines
525 B
C#
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using Sandbox;
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using System;
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namespace Editor;
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public static class MotivationManager
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{
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static RealTimeUntil Cooldown;
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static MotivationManager()
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{
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Game.SetRandomSeed( DateTime.Now.Second );
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Cooldown = 5;
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}
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[EditorEvent.FrameAttribute]
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public static void Frame()
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{
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if ( !Cooldown )
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{
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return;
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}
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var notice = new MotivationNotice();
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NoticeManager.Remove( notice, 30 );
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const int MIN_MINUTES = 15;
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const int MAX_MINUTES = 30;
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Cooldown = 60 * Game.Random.Next( MIN_MINUTES, MAX_MINUTES );
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}
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}
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