sas
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@ -68,7 +68,7 @@ public sealed class Kal : Component
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if (Input.Pressed("Jump") && Controller.IsOnGround)
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{
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Controller.Punch(Vector3.Up * JumpStrength * 10f);
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Controller.Punch(Vector3.Up * JumpStrength);
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AnimationHelper?.TriggerJump();
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}
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@ -84,8 +84,6 @@ public sealed class Kal : Component
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{
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base.OnUpdate();
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Log.Info(Controller.WishVelocity);
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if ( !Network.IsOwner ) return;
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Log.Info(Controller.WishVelocity);
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