namespace SWB.Shared; public class ScreenShake { /// Duration (s) [KeyProperty] public float Duration { get; set; } = 0f; /// Delay between shakes (s) [KeyProperty] public float Delay { get; set; } = 0f; /// Screen disposition amount [KeyProperty] public float Size { get; set; } = 0f; /// Screen rotation amount [KeyProperty] public float Rotation { get; set; } = 0f; }