namespace SWB.Shared;
public class ScreenShake
{
/// Duration (s)
[KeyProperty] public float Duration { get; set; } = 0f;
/// Delay between shakes (s)
[KeyProperty] public float Delay { get; set; } = 0f;
/// Screen disposition amount
[KeyProperty] public float Size { get; set; } = 0f;
/// Screen rotation amount
[KeyProperty] public float Rotation { get; set; } = 0f;
}