This commit is contained in:
Oscar
2025-06-08 23:47:32 +03:00
parent 160429eae6
commit 38754d2b59
45 changed files with 9857 additions and 0 deletions

138
Code/UI/Chat.razor Normal file
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@using System;
@using Sandbox.UI;
@namespace Sandbox
@inherits PanelComponent
@implements Component.INetworkListener
<root>
<div class="output">
@foreach (var entry in Entries)
{
<div class="chat_entry">
@if (entry.steamid > 0)
{
<div class="avatar" style="background-image: url( avatar:@entry.steamid )"></div>
}
<div class="author">@entry.author</div>
<div class="message">@entry.message</div>
</div>
}
</div>
<div class="input">
<TextEntry @ref="InputBox" onsubmit="@ChatFinished"></TextEntry>
</div>
</root>
@code
{
public static Chat Instance;
public Chat() => Instance = this;
public static bool IsActive => Instance.InputBox.HasFocus;
public static void Open()
{
Instance.InputBox.Focus();
}
public static void AddText(string text)
{
Instance.AddTextInternal(text);
}
public event Action<string> OnChat;
public TextEntry InputBox;
public record Entry(ulong steamid, string author, string message, RealTimeSince timeSinceAdded);
List<Entry> Entries = new();
protected override void OnUpdate()
{
if (InputBox is null)
return;
Panel.AcceptsFocus = false;
if (Input.Pressed("chat"))
Open();
if (Entries.RemoveAll(x => x.timeSinceAdded > 20.0f) > 0)
{
StateHasChanged();
}
if (InputBox.HasFocus && Input.EscapePressed)
{
Input.EscapePressed = false;
ChatClosed();
}
SetClass("open", InputBox.HasFocus);
}
void ChatFinished()
{
var text = InputBox.Text;
Mouse.Visibility = MouseVisibility.Auto;
OnChat?.Invoke(text);
OnChat = null;
if (string.IsNullOrWhiteSpace(text))
return;
AddTextInternal(InputBox.Text);
InputBox.Text = "";
}
void ChatClosed()
{
var text = InputBox.Text;
InputBox.Text = "";
OnChat = null;
}
[Rpc.Broadcast]
public void AddTextInternal(string message)
{
message = message.Truncate(300);
if (string.IsNullOrWhiteSpace(message))
return;
var author = Rpc.Caller.DisplayName;
var steamid = Rpc.Caller.SteamId;
Log.Info($"{author}: {message}");
Entries.Add(new Entry(steamid, author, message, 0.0f));
StateHasChanged();
}
[Rpc.Broadcast]
void AddSystemText(string message)
{
message = message.Truncate(300);
if (string.IsNullOrWhiteSpace(message))
return;
Entries.Add(new Entry(0, "", message, 0.0f));
StateHasChanged();
}
void Component.INetworkListener.OnConnected(Connection channel)
{
if (IsProxy) return;
AddSystemText($"{channel.DisplayName} has joined the game");
}
void Component.INetworkListener.OnDisconnected(Connection channel)
{
if (IsProxy) return;
AddSystemText($"{channel.DisplayName} has left the game");
}
}

70
Code/UI/Chat.razor.scss Normal file
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Chat {
position: absolute;
top: 100px;
left: 200px;
bottom: 200px;
width: 600px;
justify-content: center;
align-items: center;
font-weight: bold;
border-radius: 20px;
flex-direction: column;
align-items: stretch;
font-size: 17px;
font-family: Poppins;
gap: 10px;
.output {
flex-grow: 1;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
gap: 5px;
.chat_entry {
padding: 2px;
gap: 10px;
text-shadow: 2px 2px 2px #000a;
.avatar {
width: 32px;
height: 32px;
background-position: center;
background-size: cover;
border-radius: 4px;
aspect-ratio: 1;
min-width: 32px;
max-width: 32px;
}
.author {
color: #2d95ce;
white-space: nowrap;
flex-shrink: 0;
}
.message {
color: #fff;
}
}
}
.input {
color: white;
.textentry {
align-items: flex-start;
white-space: normal;
}
}
&.open {
.input {
border-radius: 8px;
background-color: rgba(0,0,0,0.2);
backdrop-filter: blur(10px);
padding: 8px;
pointer-events: all;
}
}
}

25
Code/UI/GUI.razor Normal file
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@using Sandbox
@using Sandbox.UI
@inherits PanelComponent
@namespace Sandbox
<root>
<div class="crosshair"></div>
</root>
<style>
.crosshair {
position: absolute;
top: 50%;
left: 50%;
width: 4px;
height: 4px;
background-color: rgba(255, 255, 255, 0.5);
border-radius: 50%;
transform: translate(-50%, -50%);
pointer-events: none;
}
</style>
@code {
}

95
Code/UI/Scoreboard.razor Normal file
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@using Sandbox;
@using Sandbox.UI;
@inherits PanelComponent
<root class="@(Visible ? "" : "hidden")">
@* <div class="decoration top-left"></div> *@
@* <div class="decoration top-right"></div> *@
@* <div class="decoration bottom-left"></div> *@
@* <div class="decoration bottom-right"></div> *@
<label class="title">Players</label>
<div class="content">
<div class="header">
<label class="column nick">Player</label>
<label class="column status">Status</label>
<label class="column ping">Ping</label>
</div>
<div class="player-list">
@if (Dedugan.All is not null)
{
foreach (var ded in Dedugan.All)
{
<div class="player" onclick="@(() => OpenProfile(ded.Connection))">
<div class="avatar">
<img src="avatar:@ded.SteamID"/>
</div>
<label class="column nick">@ded.Connection.DisplayName</label>
<label class="column status">@GetPlayerStatus(ded.Connection)</label>
<label class="column ping">@ded.Connection.Ping</label>
</div>
}
}
</div>
</div>
</root>
@code
{
public static bool Visible => Input.Down("Score");
private NetworkManager _networkManager;
private NetworkManager NetworkManager
{
get
{
if (_networkManager == null || !_networkManager.IsValid)
{
_networkManager = Scene.Directory.FindByName("Network Manager")
.FirstOrDefault()?
.GetComponent<NetworkManager>();
}
return _networkManager;
}
}
protected override void OnEnabled()
{
// Кэшируем NetworkManager при включении компонента
_networkManager = Scene.Directory.FindByName("Network Manager")
.FirstOrDefault()?
.GetComponent<NetworkManager>();
}
private string GetPlayerStatus(Connection conn)
{
var playerObj = Dedugan.GetByID( conn.Id ).GameObject;
return playerObj?.IsValid == true ? "In Game" : "Connecting";
}
private void OpenProfile(Connection connection)
{
Log.Info($"Opening profile: {connection.SteamId}");
Game.Overlay.ShowPlayer(connection.SteamId);
}
protected override int BuildHash()
{
if (!Visible || Dedugan.All == null)
return -1;
var hash = new System.HashCode();
hash.Add(Visible);
foreach (var ded in Dedugan.All)
{
hash.Add(ded.Id);
hash.Add(ded.Connection.Ping);
hash.Add(ded.Name);
}
return hash.ToHashCode();
}
}

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Scoreboard {
background: linear-gradient(135deg, #0a1a2b 0%, #08111f 100%);
border: 3px solid #2a3d54;
border-radius: 16px;
//box-shadow:
// 0 0 15px rgba(0, 150, 255, 0.2),
// inset 0 0 10px rgba(0, 100, 200, 0.1);
font-family: 'Orbitron', 'Poppins', sans-serif;
position: absolute;
width: 60%;
height: 70vh;
top: 15vh;
left: 20%;
padding: 30px;
display: flex;
flex-direction: column;
gap: 20px;
transition: all 0.2s ease;
z-index: 100;
overflow: hidden;
&.hidden {
opacity: 0;
}
.decoration {
position: absolute;
width: 60px;
height: 60px;
border: 2px solid rgba(0, 180, 255, 0.25);
opacity: 0.8;
box-shadow: 0 0 8px rgba(100, 200, 255, 0.1);
&.top-left {
top: 10px;
left: 10px;
border-right: none;
border-bottom: none;
border-radius: 12px 0 0 0;
}
&.top-right {
top: 10px;
right: 10px;
border-left: none;
border-bottom: none;
border-radius: 0 12px 0 0;
}
&.bottom-left {
bottom: 10px;
left: 10px;
border-right: none;
border-top: none;
border-radius: 0 0 0 12px;
}
&.bottom-right {
bottom: 10px;
right: 10px;
border-left: none;
border-top: none;
border-radius: 0 0 12px 0;
}
}
.title {
font-size: 42px;
color: #a0e0ff;
text-align: center;
//text-shadow:
// 0 0 10px rgba(100, 200, 255, 0.7),
// 0 0 20px rgba(80, 180, 255, 0.4);
letter-spacing: 4px;
margin-bottom: 15px;
font-weight: 600;
text-transform: uppercase;
}
.content {
display: flex;
flex-direction: column;
background-color: rgba(10, 25, 40, 0.6);
border-radius: 12px;
border: 1px solid #253a50;
overflow: hidden;
flex-grow: 1;
//box-shadow: inset 0 0 20px rgba(0, 30, 60, 0.5);
.header {
display: flex;
padding: 15px 20px 15px 85px;
background: linear-gradient(90deg, #0f2a42 0%, #0a1d30 100%);
border-bottom: 2px solid #1e3a5c;
text-shadow: 0 0 5px rgba(100, 200, 255, 0.5);
.column {
font-size: 18px;
color: #6eb4ff;
font-weight: 600;
letter-spacing: 1px;
&.nick {
flex: 3;
text-align: left;
}
&.status {
flex: 1;
text-align: center;
}
&.ping {
flex: 1;
text-align: right;
padding-right: 20px;
}
}
}
.player-list {
pointer-events: all;
flex-grow: 1;
height: 100%;
flex-direction: column;
overflow-x: hidden;
overflow-y: scroll;
.player {
flex-shrink: 0;
display: flex;
align-items: center;
padding: 15px 25px;
transition: all 0.2s ease;
width: 100%;
//background: rgba(15, 30, 50, 0.4);
border-bottom: 1px solid rgba(40, 80, 120, 0.2);
cursor: pointer;
&:hover {
//background: rgba(25, 60, 90, 0.4);
box-shadow: 0 0 15px rgba(0, 150, 255, 0.1);
}
.avatar {
width: 45px;
height: 45px;
border-radius: 4px;
overflow: hidden;
margin-right: 20px;
border: 2px solid #2a4a6b;
box-shadow: 0 0 8px rgba(100, 180, 255, 0.2);
background: #0c1a2a;
img {
width: 100%;
height: 100%;
object-fit: cover;
}
}
.column {
font-size: 17px;
color: #c0e8ff;
text-shadow: 0 0 5px rgba(100, 180, 255, 0.3);
&.nick {
flex: 3;
text-align: left;
font-weight: 500;
letter-spacing: 0.5px;
}
&.status {
flex: 1;
text-align: center;
color: #6ecbff;
}
&.ping {
flex: 1;
text-align: right;
padding-right: 20px;
font-family: 'Courier New', monospace;
color: #88d6ff;
}
}
}
}
}
}