sas
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"Layer0"
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{
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"shader" "shaders/complex.shader"
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"g_flAmbientOcclusionDirectDiffuse" "0.000000"
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"g_flAmbientOcclusionDirectSpecular" "0.000000"
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"TextureAmbientOcclusion" "materials/default/default_ao.tga"
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"g_flModelTintAmount" "1.000000"
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"g_vColorTint" "[1.000000 1.000000 1.000000 0.000000]"
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"TextureColor" "materials/default/default_color.tga"
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"g_flFadeExponent" "1.000000"
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"g_bFogEnabled" "1"
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"g_flDirectionalLightmapMinZ" "0.050000"
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"g_flDirectionalLightmapStrength" "1.000000"
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"g_flMetalness" "0.000000"
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"TextureNormal" "materials/default/default_normal.tga"
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"TextureRoughness" "materials/default/default_rough.tga"
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"g_nScaleTexCoordUByModelScaleAxis" "0"
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"g_nScaleTexCoordVByModelScaleAxis" "0"
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"g_vTexCoordOffset" "[0.000 0.000]"
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"g_vTexCoordScale" "[1.000 1.000]"
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"g_vTexCoordScrollSpeed" "[0.000 0.000]"
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}
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