This commit is contained in:
Oscar 2025-06-26 01:56:08 +03:00
parent 5c9be94aba
commit 8b61aa1d7b
89 changed files with 7072 additions and 333 deletions

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"beaec0c2-ccc3-48b0-8459-5a3f3fe679f1": "4c482c92-b22b-4480-bbc0-e9de5006c768" "beaec0c2-ccc3-48b0-8459-5a3f3fe679f1": "4c482c92-b22b-4480-bbc0-e9de5006c768",
"e428ecbc-40fd-4ec5-b1af-373bce265f3e": "b62e56ab-8abc-4a0d-a00c-609d70e49fd8",
"ce6aaed8-3ae5-41a4-a21c-1386b86a158a": "594e1ecb-cef5-46cd-ac03-5b7e2554d4ff",
"1ef0f21d-1147-4a46-97e8-97c587a99040": "96103dd9-6e55-44d6-ad2d-6b6fa196a21b",
"edaf7116-38ed-4e2f-91d6-b20aa9a1a009": "78cf7fac-89c7-405e-9a1a-bc3b9e44f4c1",
"1bb4075f-849c-4761-93bc-38f31cd11650": "1a336a26-011d-4aa7-96f8-aba0197c5db8",
"0b67d1c5-594a-49fa-8c23-e7a3ed9edb2c": "378cf254-d502-4bce-930e-d33e6e67f4a9",
"3cd5251b-38a8-4f0e-8b33-4b2e5f7041ab": "c2884e4b-af67-445a-a3a8-ea2e448ac91c",
"6c2b6ef3-40b3-4915-b6dc-0750b87fd41a": "ceaf20ab-f8b8-4dba-ae58-296b54a98ec0",
"8b94182b-9ac1-4646-8f8c-d3188a804946": "021f79b1-e465-472a-afe4-c4dc97ae1169",
"a8bc6a6d-dc7b-441a-8191-79e83a998981": "098aa124-c581-4760-9bc5-45345af35589",
"064ba569-c0b4-48ac-8ab4-a5c4d63b1a30": "96c6e76f-1e58-48ee-8221-cc72a8894a6d",
"50b368f3-d27b-4408-a66b-a9d852e6fbae": "24025224-fda8-4aa0-92d7-a0117bd3efab"
} }
}, },
{ {
@ -5196,7 +5208,19 @@
"5830c995-d747-4c8c-abd7-b0366fa2a2aa": "bbbc140b-184d-4fd3-9504-30d923525a3d", "5830c995-d747-4c8c-abd7-b0366fa2a2aa": "bbbc140b-184d-4fd3-9504-30d923525a3d",
"8546ae27-6c60-4e32-b613-760bc20bd651": "9a066900-b6ad-47cb-8357-79802078d3ad", "8546ae27-6c60-4e32-b613-760bc20bd651": "9a066900-b6ad-47cb-8357-79802078d3ad",
"4d97a077-f187-44f4-967b-d346530c38d9": "69a9029a-1ce5-4786-8fb3-435d09c4949d", "4d97a077-f187-44f4-967b-d346530c38d9": "69a9029a-1ce5-4786-8fb3-435d09c4949d",
"beaec0c2-ccc3-48b0-8459-5a3f3fe679f1": "08e417ef-ba4d-482b-8d19-b6c38a5ada2b" "beaec0c2-ccc3-48b0-8459-5a3f3fe679f1": "08e417ef-ba4d-482b-8d19-b6c38a5ada2b",
"e428ecbc-40fd-4ec5-b1af-373bce265f3e": "47fa4a3e-96aa-4cd8-a2a7-1d06f39df821",
"ce6aaed8-3ae5-41a4-a21c-1386b86a158a": "b8ac1eb1-eba9-4e24-aa75-7e2ded080fdf",
"1ef0f21d-1147-4a46-97e8-97c587a99040": "671e438b-4745-455a-839b-0c3bda5bab94",
"edaf7116-38ed-4e2f-91d6-b20aa9a1a009": "f515bc46-08ee-4f9e-9dc0-5928e3f6d7e4",
"1bb4075f-849c-4761-93bc-38f31cd11650": "18a766ea-3af5-425f-9eed-5511de42c7ca",
"0b67d1c5-594a-49fa-8c23-e7a3ed9edb2c": "0b86e63a-ba80-445f-8dc8-6b234b8f29d0",
"3cd5251b-38a8-4f0e-8b33-4b2e5f7041ab": "eeef613e-ecc4-4309-85d8-dc8f5ef7cffa",
"6c2b6ef3-40b3-4915-b6dc-0750b87fd41a": "6bd05f42-4dd4-444c-b2a9-d38fd714e88e",
"8b94182b-9ac1-4646-8f8c-d3188a804946": "b1739b61-c529-481e-9c49-cb7aab4579d0",
"a8bc6a6d-dc7b-441a-8191-79e83a998981": "dc2f78f6-0b3d-4018-b421-208db2bbaa19",
"064ba569-c0b4-48ac-8ab4-a5c4d63b1a30": "48d0a642-e180-45b4-a836-f262d96baaaa",
"50b368f3-d27b-4408-a66b-a9d852e6fbae": "1c00156d-4307-45de-9be6-e57af7aaffd8"
} }
} }
], ],

5150
Assets/scenes/test.scene Normal file

File diff suppressed because it is too large Load Diff

View File

@ -6,9 +6,14 @@ public class BaseItemDefinition : GameResource
public string Name { get; set; } public string Name { get; set; }
public string Description { get; set; } public string Description { get; set; }
[ResourceType( "prefab" )] public GameObject Prefab { get; set; }
[ResourceType( "prefab" )]
public GameObject Prefab { get; set; } = GameObject.GetPrefab( "prefabs/item_parcel.prefab" );
public Texture ImageTexture { get; set; } public Texture ImageTexture { get; set; }
public string ImageUrl { get; set; } public string ImageUrl { get; set; }
public int MaxCount { get; set; } = 1; public int MaxCount { get; set; } = 1;
public virtual Inventar.InventorySlot? GetSlot() => null;
} }

View File

@ -5,4 +5,5 @@ public class ClothingItemDefinition : BaseItemDefinition, IEquipable
{ {
[Property] public string ClothUrl { get; set; } [Property] public string ClothUrl { get; set; }
public Inventar.InventorySlot Slot { get; set; } public Inventar.InventorySlot Slot { get; set; }
public override Inventar.InventorySlot? GetSlot() => Slot;
} }

View File

@ -6,6 +6,8 @@ namespace Sasalka;
public class WeaponItemDefinition : BaseItemDefinition, IEquipable public class WeaponItemDefinition : BaseItemDefinition, IEquipable
{ {
public Inventar.InventorySlot Slot { get; set; } public Inventar.InventorySlot Slot { get; set; }
public override Inventar.InventorySlot? GetSlot() => Slot;
public CitizenAnimationHelper.HoldTypes HoldType { get; set; } = CitizenAnimationHelper.HoldTypes.None; public CitizenAnimationHelper.HoldTypes HoldType { get; set; } = CitizenAnimationHelper.HoldTypes.None;
[InlineEditor, Space] public WeaponDefinition WeaponDefinition { get; set; } [InlineEditor, Space] public WeaponDefinition WeaponDefinition { get; set; }
} }

View File

@ -60,23 +60,28 @@ public class Inventar
// Экипировать новый предмет // Экипировать новый предмет
EquippedItems[equipable.Slot] = item; EquippedItems[equipable.Slot] = item;
item.Equipped = true;
OnEquipped?.Invoke( item ); OnEquipped?.Invoke( item );
} }
public void DropItem( InventoryItem item, Vector3 position ) public void DropItem( InventoryItem item, Vector3 position )
{ {
var gO = item.Definition.Prefab.Clone( position ); GameObject gO = item.Definition.Prefab.Clone( position );
if ( gO.Components.TryGet<InventoryItem>( out var inventoryItem ) ) if ( gO.Components.TryGet<InventoryItem>( out var inventoryItem ) )
{ {
inventoryItem.Count = item.Count; inventoryItem.Count = item.Count;
if ( inventoryItem.Definition == null )
{
inventoryItem.Definition = item.Definition;
}
} }
gO.NetworkSpawn( null ); gO.NetworkSpawn( null );
RemoveItem( item ); RemoveItem( item );
// Items.Remove( item ); Items.Remove( item );
// OnChanged?.Invoke(); OnChanged?.Invoke();
} }
@ -87,6 +92,7 @@ public class Inventar
EquippedItems.Remove( kvp.Key ); EquippedItems.Remove( kvp.Key );
} }
item.Equipped = false;
OnUnEquipped?.Invoke( item ); OnUnEquipped?.Invoke( item );
} }
} }

View File

@ -1,4 +1,5 @@
using Sandbox; using Sandbox;
using Sandbox.UI;
namespace Sasalka; namespace Sasalka;
@ -6,4 +7,13 @@ public class InventoryItem : Component
{ {
[Property] public BaseItemDefinition Definition { get; set; } [Property] public BaseItemDefinition Definition { get; set; }
[Property] public int Count { get; set; } = 1; [Property] public int Count { get; set; } = 1;
[Property] public bool Equipped { get; set; } = false;
protected override void OnStart()
{
if ( GameObject.Components.TryGet<PickupItem>( out var item ) ) //FindMode.EverythingInSelf
{
item.Label = Definition.Name;
}
}
} }

View File

@ -2,7 +2,7 @@
@inherits PanelComponent @inherits PanelComponent
@namespace Sasalka.Ui @namespace Sasalka.Ui
<root class="@( Inventar.IsInventoryOpen ? "" : "hidden" )"> <root class="inventory @( Inventar.IsInventoryOpen ? "" : "hidden" )">
<div class="inventory-panel"> <div class="inventory-panel">
@if ( PlayerInventory.Items.Count > 0 ) @if ( PlayerInventory.Items.Count > 0 )
{ {

View File

@ -1,34 +1,30 @@
Inventory { Inventory {
display: flex;
flex-direction: column;
height: 96vh;
width: 30%;
position: absolute;
top: 20px;
right: 20px;
padding: 24px;
background: linear-gradient(135deg, #0a1a2b 0%, #08111f 100%); background: linear-gradient(135deg, #0a1a2b 0%, #08111f 100%);
border: 3px solid #2a3d54; border: 3px solid #2a3d54;
border-radius: 14px; border-radius: 14px;
font-family: 'Orbitron', 'Poppins', sans-serif; font-family: 'Orbitron', 'Poppins', sans-serif;
position: absolute;
width: 30%;
height: 96vh;
right: 20px;
top: 20px;
padding: 24px;
display: flex;
flex-direction: column;
gap: 20px;
transition: all 0.2s ease;
z-index: 100; z-index: 100;
overflow: hidden; overflow: hidden;
pointer-events: all; pointer-events: all;
&.hidden {
opacity: 0;
}
} }
.inventory-panel { .inventory-panel {
overflow-y: scroll;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
gap: 12px; gap: 12px;
//background-color: rgba(255, 0, 0, 0.1);
} }
.hidden { .hidden {
opacity: 0; opacity: 0;
} }

View File

@ -3,24 +3,33 @@
@inherits Sandbox.UI.Panel @inherits Sandbox.UI.Panel
@namespace Sasalka.Ui @namespace Sasalka.Ui
<root class="inventory-item @( Equipped ? "equipped" : "" )" @onclick="@(() => OnItemClick?.Invoke( Item ))" @onrightclick=@( () => OnItemRightClick?.Invoke( Item ) )> @{
var definition = Item?.Definition;
var name = definition?.Name;
var slot = Item?.Equipped == true ? definition?.GetSlot() : null;
var imageUrl = definition?.ImageTexture.IsValid() == true
? definition.ImageTexture.ResourcePath
: !string.IsNullOrWhiteSpace( definition?.ImageUrl )
? definition.ImageUrl
: null;
}
@* <input type="checkbox" class="equipped-checkbox" checked="@Equipped" disabled/> *@ <root class="inventory-item @( Item.Equipped ? "equipped" : "" )" @onclick="@(() => OnItemClick?.Invoke( Item ))" @onrightclick=@( () => OnItemRightClick?.Invoke( Item ) )>
@if ( slot is not null )
@if ( Item.Definition.ImageTexture.IsValid() )
{ {
<img src="@Item.Definition.ImageTexture.ResourcePath" alt="@Item.Definition.Name"/> <div class="inventory-item__slot">@slot</div>
}
else if ( Item.Definition.ImageUrl.Length > 0 )
{
<img src="@Item.Definition.ImageUrl" alt="@Item.Definition.Name">
} }
<div class="inventory-item__name">@Item?.Definition.Name</div> @if ( !string.IsNullOrEmpty( imageUrl ) )
@if ( Item?.Definition.MaxCount > 1 )
{ {
<div class="inventory-item__count">@Item?.Count / @Item?.Definition.MaxCount</div> <img src="@imageUrl" alt="@name"/>
}
<div class="inventory-item__name">@name</div>
@if ( definition?.MaxCount > 1 )
{
<div class="inventory-item__count">@Item?.Count / @definition.MaxCount</div>
} }
</root> </root>
@ -29,16 +38,11 @@
public Action<Sasalka.InventoryItem> OnItemClick { get; set; } public Action<Sasalka.InventoryItem> OnItemClick { get; set; }
public Action<Sasalka.InventoryItem> OnItemRightClick { get; set; } public Action<Sasalka.InventoryItem> OnItemRightClick { get; set; }
public bool Equipped { get; set; }
protected override int BuildHash() protected override int BuildHash()
{ {
base.BuildHash(); base.BuildHash();
var hash = new HashCode(); var hash = new HashCode();
hash.Add( Item?.Count );
hash.Add( Item.Count );
return hash.ToHashCode(); return hash.ToHashCode();
} }

View File

@ -1,16 +1,16 @@
InventoryItem { InventoryItem {
flex-shrink: 0;
width: 100%; width: 100%;
//height: 64px;
background: #2a3d53; background: #2a3d53;
display: flex; display: flex;
gap: 24px; gap: 24px;
align-items: center; align-items: center;
justify-content: flex-start; justify-content: flex-start;
border: 1px solid #666; border: 1px solid #666;
cursor: pointer;
transition: background 0.2s;
border-radius: 12px; border-radius: 12px;
padding: 12px 24px; padding: 12px 24px;
cursor: pointer;
transition: background 0.2s ease;
position: relative; position: relative;
&:hover { &:hover {
@ -20,22 +20,30 @@ InventoryItem {
img { img {
width: 32px; width: 32px;
height: 32px; height: 32px;
object-fit: contain;
} }
&.name { .inventory-item__name {
font-size: 20px; font-size: 20px;
font-weight: 500;
}
.inventory-item__count {
margin-left: auto;
font-size: 14px;
color: #ccc;
}
.inventory-item__slot {
font-size: 12px;
color: #8fc98f;
background: rgba(0, 0, 0, 0.3);
padding: 2px 6px;
border-radius: 4px;
} }
&.equipped { &.equipped {
border: 2px solid #4caf50; border: 2px solid #4caf50;
background: #2e3e2e; background: #2e3e2e;
} }
.equipped-checkbox {
position: absolute;
top: 6px;
left: 6px;
pointer-events: none;
accent-color: #4caf50;
}
} }

View File

@ -18,12 +18,12 @@ public sealed partial class Dedugan : Component
// Inventory.AddItem( new InventoryItem // Inventory.AddItem( new InventoryItem
// { // {
// Definition = ResourceLibrary.Get<ClothingItemDefinition>( "Items/cloth_pijama.clitem" ) // Definition = ResourceLibrary.Get<ClothingItemDefinition>( "Items/Cloth/cloth_pijama.clitem" )
// } ); // } );
// //
// Inventory.AddItem( new InventoryItem // Inventory.AddItem( new InventoryItem
// { // {
// Definition = ResourceLibrary.Get<ClothingItemDefinition>( "Items/cloth_pijama_bottom.clitem" ) // Definition = ResourceLibrary.Get<ClothingItemDefinition>( "Items/Cloth/cloth_pijama_bottom.clitem" )
// } ); // } );
// //
// Inventory.AddItem( new InventoryItem // Inventory.AddItem( new InventoryItem

View File

@ -80,50 +80,25 @@ partial class Dedugan
CancellationTokenSource _cts; CancellationTokenSource _cts;
[Rpc.Broadcast] // [Rpc.Broadcast]
public void WearWorkshop( List<string> workshopItems ) // public void WearWorkshop( List<string> workshopItems )
{
_cts = new CancellationTokenSource();
var token = _cts.Token;
if ( workshopItems != null && workshopItems.Count > 0 )
{
Task.WhenAll( workshopItems.Select( x => InstallWorkshopClothing( x, token ) ) )
.ContinueWith( ( tasks ) =>
{
foreach ( var cloth in tasks.Result )
{
if ( cloth is null )
continue;
CurrentClothing.Add( cloth );
}
} );
}
CurrentClothing.Normalize();
CurrentClothing.Apply( Renderer );
Renderer.PostAnimationUpdate();
}
// public async void AsyncWearWorkshop( List<string> workshopItems )
// { // {
// _cts = new CancellationTokenSource(); // _cts = new CancellationTokenSource();
// var token = _cts.Token; // var token = _cts.Token;
// //
// if ( workshopItems != null && workshopItems.Count > 0 ) // if ( workshopItems != null && workshopItems.Count > 0 )
// { // {
// var tasks = workshopItems.Select( x => InstallWorkshopClothing( x, token ) ); // Task.WhenAll( workshopItems.Select( x => InstallWorkshopClothing( x, token ) ) )
// // .ContinueWith( ( tasks ) =>
// foreach ( var task in tasks ) // {
// { // foreach ( var cloth in tasks.Result )
// var c = await task; // {
// // if ( cloth is null )
// if ( c is null ) // continue;
// continue; // Log.Info( cloth.Title );
// // CurrentClothing.Add( cloth );
// CurrentClothing.Add( c ); // }
// } // } );
// } // }
// //
// CurrentClothing.Normalize(); // CurrentClothing.Normalize();
@ -131,6 +106,37 @@ partial class Dedugan
// Renderer.PostAnimationUpdate(); // Renderer.PostAnimationUpdate();
// } // }
[Rpc.Broadcast]
public void WearWorkshop( List<string> workshopItems )
{
AsyncWearWorkshop( workshopItems );
}
public async void AsyncWearWorkshop( List<string> workshopItems )
{
_cts = new CancellationTokenSource();
var token = _cts.Token;
if ( workshopItems != null && workshopItems.Count > 0 )
{
var tasks = workshopItems.Select( x => InstallWorkshopClothing( x, token ) );
foreach ( var task in tasks )
{
var c = await task;
if ( c is null )
continue;
CurrentClothing.Add( c );
}
}
CurrentClothing.Normalize();
CurrentClothing.Apply( Renderer );
Renderer.PostAnimationUpdate();
}
[Rpc.Broadcast] [Rpc.Broadcast]
public void StripByName( string name ) public void StripByName( string name )
{ {

View File

@ -27,7 +27,7 @@ public sealed partial class Dedugan : Component, IUseContext, Component.INetwork
[Sync] public int Health { get; set; } = 100; [Sync] public int Health { get; set; } = 100;
private RagdollController RagdollController { get; set; } private RagdollController RagdollController { get; set; }
public Vector3 OverrideGravity { get; set; } = Vector3.Zero; [Property] public Vector3 OverrideGravity { get; set; } = Vector3.Zero;
private Vector3 _directionToAxis = Vector3.Up; private Vector3 _directionToAxis = Vector3.Up;
private Vector3 _up = Vector3.Up; private Vector3 _up = Vector3.Up;

23
Code/SimpleJson.cs Normal file
View File

@ -0,0 +1,23 @@
using System.Text.Json;
namespace Sasalka;
public static class SimpleJson
{
public static string[] ParseClothingTitles( string json )
{
using var doc = JsonDocument.Parse( json );
var root = doc.RootElement;
var list = new List<string>();
foreach ( var elem in root.EnumerateArray() )
{
if ( elem.TryGetProperty( "Title", out var title ) )
{
list.Add( title.GetString() );
}
}
return list.ToArray();
}
}

View File

@ -1,138 +1,156 @@
@using System; @using Sandbox
@using Sandbox.UI; @using System
@using Sandbox.UI
@namespace Sandbox @namespace Sandbox
@inherits PanelComponent @inherits PanelComponent
@implements Component.INetworkListener @implements Component.INetworkListener
<root>
<root>
<div class="output"> <div class="output">
@foreach (var entry in Entries) @foreach ( var entry in Entries )
{ {
<div class="chat_entry"> <ChatEntry Type="@entry.Type"
@if (entry.steamid > 0) SteamID="@entry.SteamID"
{ Author="@entry.Author"
<div class="avatar" style="background-image: url( avatar:@entry.steamid )"></div> Message="@entry.Message"
} IsTemporary="@entry.IsTemporary"/>
<div class="author">@entry.author</div>
<div class="message">@entry.message</div>
</div>
} }
</div> </div>
<div class="input"> <div class="input-container">
<TextEntry @ref="InputBox" onsubmit="@ChatFinished"></TextEntry> <TextEntry @ref=" InputBox" onsubmit="@ChatFinished"/>
</div> </div>
</root> </root>
@code @code {
{
public static Chat Instance; public static Chat Instance;
public Chat() => Instance = this; public Chat() => Instance = this;
public static bool IsActive => Instance.InputBox.HasFocus; public static bool IsActive = false;
public static void Open() public enum MessageType
{ {
Instance.InputBox.Focus(); Player,
System,
Admin,
Notification
} }
public static void AddText(string text) public record Entry
{ {
Instance.AddTextInternal(text); public Entry( Chat.MessageType type, ulong steamID, string author, string message, RealTimeSince timeSinceAdded, bool isTemporary )
{
Type = type;
SteamID = steamID;
Author = author;
Message = message;
TimeSinceAdded = timeSinceAdded;
IsTemporary = isTemporary;
}
public Chat.MessageType Type { get; internal set; }
public ulong SteamID { get; internal set; }
public string Author { get; internal set; }
public string Message { get; internal set; }
public RealTimeSince TimeSinceAdded { get; internal set; }
public bool IsTemporary { get; internal set; }
} }
public event Action<string> OnChat;
public TextEntry InputBox;
public record Entry(ulong steamid, string author, string message, RealTimeSince timeSinceAdded);
List<Entry> Entries = new(); List<Entry> Entries = new();
public TextEntry InputBox;
public event Action<string> OnChat;
protected override void OnUpdate() protected override void OnUpdate()
{ {
if (InputBox is null) if ( InputBox is null ) return;
return;
Panel.AcceptsFocus = false; Panel.AcceptsFocus = false;
if (Input.Pressed("chat")) if ( Input.Pressed( "chat" ) )
Open(); Open();
if (Entries.RemoveAll(x => x.timeSinceAdded > 20.0f) > 0) if ( InputBox.HasFocus && Input.EscapePressed )
{
StateHasChanged();
}
if (InputBox.HasFocus && Input.EscapePressed)
{ {
Input.EscapePressed = false; Input.EscapePressed = false;
ChatClosed(); ChatClosed();
} }
SetClass("open", InputBox.HasFocus); SetClass( "open", InputBox.HasFocus );
}
public static void Open()
{
IsActive = true;
Instance.InputBox?.Focus();
foreach ( var entry in Instance.Entries )
entry.IsTemporary = false;
Instance.StateHasChanged();
}
public static void AddMessage( MessageType type, string message, ulong steamId = 0, string author = "" ) => Instance?.AddMessageInternal( type, message, steamId, author );
[ConCmd( "say" )]
public static void Say( string message )
{
Instance?.AddTextInternal( message );
}
[Rpc.Broadcast]
public void AddTextInternal( string message )
{
if ( string.IsNullOrWhiteSpace( message ) ) return;
AddMessageInternal( MessageType.Player, message.Truncate( 300 ), Rpc.Caller.SteamId, Rpc.Caller.DisplayName );
}
void AddMessageInternal( MessageType type, string message, ulong steamId = 0, string author = "" )
{
Entries.Add( new Entry( type, steamId, author, message, 0, !IsActive ) );
StateHasChanged();
Log.Info( $"[{type}] {author}: {message}" );
}
void ScrollToBottom()
{
var panel = Panel.Children.First();
panel.ScrollVelocity = 0;
panel.ScrollOffset = 0;
} }
void ChatFinished() void ChatFinished()
{ {
IsActive = false;
var text = InputBox.Text; var text = InputBox.Text;
Mouse.Visibility = MouseVisibility.Auto;
OnChat?.Invoke(text);
OnChat = null;
if (string.IsNullOrWhiteSpace(text))
return;
AddTextInternal(InputBox.Text);
InputBox.Text = ""; InputBox.Text = "";
if ( !string.IsNullOrWhiteSpace( text ) )
{
OnChat?.Invoke( text );
AddTextInternal( text );
}
ScrollToBottom();
OnChat = null;
} }
void ChatClosed() void ChatClosed()
{ {
var text = InputBox.Text; IsActive = false;
InputBox.Text = ""; InputBox.Text = "";
ScrollToBottom();
OnChat = null; OnChat = null;
} }
[Rpc.Broadcast] void Component.INetworkListener.OnConnected( Connection channel )
public void AddTextInternal(string message)
{ {
message = message.Truncate(300); if ( IsProxy ) return;
AddMessageInternal( MessageType.System, $"{channel.DisplayName} has joined the game" );
if (string.IsNullOrWhiteSpace(message))
return;
var author = Rpc.Caller.DisplayName;
var steamid = Rpc.Caller.SteamId;
Log.Info($"{author}: {message}");
Entries.Add(new Entry(steamid, author, message, 0.0f));
StateHasChanged();
} }
[Rpc.Broadcast] void Component.INetworkListener.OnDisconnected( Connection channel )
void AddSystemText(string message)
{ {
message = message.Truncate(300); if ( IsProxy ) return;
AddMessageInternal( MessageType.System, $"{channel.DisplayName} has left the game" );
if (string.IsNullOrWhiteSpace(message))
return;
Entries.Add(new Entry(0, "", message, 0.0f));
StateHasChanged();
} }
void Component.INetworkListener.OnConnected(Connection channel)
{
if (IsProxy) return;
AddSystemText($"{channel.DisplayName} has joined the game");
}
void Component.INetworkListener.OnDisconnected(Connection channel)
{
if (IsProxy) return;
AddSystemText($"{channel.DisplayName} has left the game");
}
} }

View File

@ -4,67 +4,87 @@ Chat {
left: 200px; left: 200px;
bottom: 200px; bottom: 200px;
width: 600px; width: 600px;
justify-content: center; justify-content: flex-end;
align-items: center; font-family: Poppins;
font-weight: bold;
border-radius: 20px;
flex-direction: column; flex-direction: column;
align-items: stretch; align-items: stretch;
font-size: 17px;
font-family: Poppins;
gap: 10px; gap: 10px;
.output { .output {
box-shadow: none;
padding: 2px;
border-radius: 12px;
flex-grow: 1; flex-grow: 1;
flex-direction: column; flex-direction: column;
justify-content: flex-end; justify-content: flex-end;
align-items: stretch; align-items: stretch;
gap: 5px; gap: 5px;
min-height: 256px;
max-height: 256px;
overflow-y: scroll;
}
.chat_entry { &:not(.open) {
padding: 2px; .output {
gap: 10px; ChatEntry {
text-shadow: 2px 2px 2px #000a; opacity: 0;
.avatar { &.temporary {
width: 32px; animation: temporaryMessageFadeOut 4s forwards;
height: 32px; }
background-position: center;
background-size: cover;
border-radius: 4px;
aspect-ratio: 1;
min-width: 32px;
max-width: 32px;
}
.author {
color: #2d95ce;
white-space: nowrap;
flex-shrink: 0;
}
.message {
color: #fff;
} }
} }
} }
.input { .input-container {
color: white; color: white;
.textentry { .textentry {
align-items: flex-start; align-items: flex-start;
white-space: normal; white-space: normal;
background-color: transparent;
border: none;
color: #fff;
font-size: 15px;
font-weight: 500;
width: 100%;
max-width: 100%;
transition: all 0.1s ease;
transform: translateY(10px);
border-radius: 12px;
overflow: hidden;
} }
} }
&.open { &.open {
.input { pointer-events: all;
border-radius: 8px;
background-color: rgba(0,0,0,0.2); .input-container {
backdrop-filter: blur(10px); transform: translateY(0);
padding: 8px;
pointer-events: all; .textentry {
background-color: rgba(30,30,40,0.8);
box-shadow: 0 4px 20px rgba(0,0,0,0.25);
backdrop-filter: blur(15px);
transform: translateY(0px);
}
}
.output {
background: linear-gradient( to top, rgba(10,10,20,0.9) 0%, rgba(10,10,20,0.6) 100% );
box-shadow: 0 10px 30px rgba(0,0,0,0.3);
backdrop-filter: blur(15px);
} }
} }
} }
@keyframes temporaryMessageFadeOut {
0%, 90% {
opacity: 1;
}
100% {
opacity: 0;
}
}

41
Code/UI/ChatEntry.razor Normal file
View File

@ -0,0 +1,41 @@
@using Sandbox.UI
@namespace Sandbox
@inherits Panel
<root class="@( IsTemporary ? "temporary" : "" )">
<div class="meta">
@if ( Type == Chat.MessageType.Player && SteamID > 0 )
{
<div class="avatar" style="background-image: url( avatar:@SteamID )"></div>
}
else
{
<div class="type-icon">
@switch ( Type )
{
case Chat.MessageType.System:
<i>system_update_alt</i>
break;
case Chat.MessageType.Admin:
<i>verified_user</i>
break;
case Chat.MessageType.Notification:
<i>notifications</i>
break;
}
</div>
}
<label class="author">@Author</label>
</div>
<label class="message">@Message</label>
</root>
@code {
public Chat.MessageType Type { get; set; }
public ulong SteamID { get; set; }
public string Message { get; set; }
public string Author { get; set; }
public bool IsTemporary { get; set; }
}

View File

@ -0,0 +1,90 @@
ChatEntry {
border-radius: 8px;
background-color: rgba(0, 0, 0, 0.28);
backdrop-filter: blur(2px);
flex-shrink: 0;
overflow: hidden;
padding: 2px;
.meta {
flex-shrink: 0;
gap: 10px;
}
.avatar, .type-icon {
width: 28px;
height: 28px;
border-radius: 6px;
background-color: rgba(100, 150, 255, 0.2);
display: flex;
align-items: center;
justify-content: center;
flex-shrink: 0;
overflow: hidden;
i {
font-family: 'Material Icons';
font-size: 16px;
}
}
.avatar {
background-size: cover;
background-position: center;
}
.author {
color: #a8e063;
font-size: 14px;
white-space: nowrap;
text-overflow: ellipsis;
flex-shrink: 0;
max-width: 150px;
overflow: hidden;
font-weight: bold;
}
.message {
color: #fff;
align-content: flex-end;
text-align: left;
justify-content: center;
font-size: 15px;
padding-left: 10px;
font-weight: bold;
}
&.type-system {
background-color: rgba(100, 200, 255, 0.12);
.author {
color: #6ec6ff;
}
.type-icon {
background-color: rgba(100, 200, 255, 0.2);
}
}
&.type-admin {
.author {
color: #ff9e80;
}
.type-icon {
background-color: rgba(255, 100, 100, 0.2);
}
}
&.type-notification {
background-color: rgba(255, 224, 130, 0.15);
.author {
color: #ffd54f;
}
.type-icon {
background-color: rgba(255, 200, 50, 0.25);
}
}
}

View File

@ -1,13 +0,0 @@
using System.Collections.Generic;
namespace Sandbox;
public static class ChatHistory
{
public static List<Chat.Entry> Entries { get; private set; } = new();
public static void Add(ulong steamid, string author, string message)
{
Entries.Add(new Chat.Entry(steamid, author, message, 0.0f));
}
}

View File

@ -13,20 +13,18 @@ public sealed class TeleportMazeButton : InteractionButton
public override bool Press( IPressable.Event e ) public override bool Press( IPressable.Event e )
{ {
base.Press( e ); base.Press( e );
if ( Maze.IsValid() )
{
Maze.RpcRequestMaze();
}
else
{
// Log.Info( "pressed teleport maze" );
// return false;
}
return false; DoTeleport();
// if ( Maze.IsValid() ) return true;
// {
// Maze.RpcRequestMaze();
// }
// else
// {
// Log.Info( "pressed teleport maze" );
// return false;
// }
//
// DoTeleport();
// return true;
} }
private async void DoTeleport() private async void DoTeleport()

View File

@ -0,0 +1,59 @@
using Sasalka;
public sealed class WorlModelClothSpawner : Component
{
[Property] public GameObject Prefab { get; set; }
[Property] public Vector3 CenterPosition { get; set; } = Vector3.Zero;
[Property] public float Spacing { get; set; } = 50.0f;
[Property] public float Height { get; set; } = 0.0f;
protected override void OnStart()
{
var definitions = ResourceLibrary.GetAll<ClothingItemDefinition>();
var clothingItemDefinitions = definitions.ToList();
int total = clothingItemDefinitions.Count();
if ( total == 0 )
{
Log.Warning( "No clothing definitions found." );
return;
}
// Автоматически вычисляем минимальный радиус круга, чтобы вместить все предметы
// Площадь круга: πr², а площадь одного предмета: Spacing²
// Нам нужно чтобы πr² >= total * Spacing² → r >= sqrt(total * Spacing² / π)
float estimatedRadius = MathF.Sqrt( (total * Spacing * Spacing) / MathF.PI );
float radius = estimatedRadius;
Log.Info( $"Auto-calculated radius: {radius}" );
int defIndex = 0;
for ( float x = -radius; x <= radius; x += Spacing )
{
for ( float y = -radius; y <= radius; y += Spacing )
{
if ( defIndex >= total )
break;
if ( x * x + y * y <= radius * radius )
{
Vector3 pos = CenterPosition + new Vector3( x, y, Height );
var gO = Prefab.Clone( pos );
gO.NetworkSpawn( null );
var item = gO.Components.Get<InventoryItem>();
if ( item is not null )
item.Definition = clothingItemDefinitions[defIndex];
defIndex++;
}
}
if ( defIndex >= total )
break;
}
}
}

58
Editor/UpdateCloths.cs Normal file
View File

@ -0,0 +1,58 @@
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Sandbox;
using System.Text.Json;
public static class UpdateCloths
{
private static string outputFolder = @"c:/users/hamit_ba31xcg/documents/s&box projects/sasalka/assets/items/cloth/";
[Menu( "Editor", "MyClothing/Generate .clitem Files" )]
public static async void GenerateClitemFiles()
{
var packageResult = await Package.FindAsync( "type:clothing", 100 );
Directory.CreateDirectory( outputFolder );
foreach ( var package in packageResult.Packages )
{
var clothUrl = package.Url.Replace( "https://sbox.game/", "" ); //package.Url;
var imageUrl = package.Thumb;
var fileName = $"{SanitizeFileName( package.Ident )}.clitem";
var filePath = Path.Combine( outputFolder, fileName );
if ( File.Exists( filePath ) )
continue;
var itemObject = new
{
ClothUrl = clothUrl,
Slot = "Body",
Name = package.Title,
Description = package.Description == "" ? package.Ident : package.Description,
Prefab = new { _type = "gameobject", prefab = "prefabs/item_parcel.prefab" },
ImageTexture = (string)null,
ImageUrl = imageUrl,
MaxCount = 1,
__references = new object[] { },
__version = 0
};
var json = JsonSerializer.Serialize( itemObject, new JsonSerializerOptions { WriteIndented = true } );
await File.WriteAllTextAsync( filePath, json );
}
}
private static string SanitizeFileName( string name )
{
var invalidChars = Path.GetInvalidFileNameChars();
foreach ( var c in invalidChars )
{
name = name.Replace( c, '_' );
}
return name;
}
}

View File

@ -24,6 +24,7 @@
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameObject_002EDestroy_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003F7c1e5ce5ab10ff4a2bb6b255131e72c4f315fef8072b35c3219f7e6d4d974f_003FGameObject_002EDestroy_002Ecs/@EntryIndexedValue">ForceIncluded</s:String> <s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameObject_002EDestroy_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003F7c1e5ce5ab10ff4a2bb6b255131e72c4f315fef8072b35c3219f7e6d4d974f_003FGameObject_002EDestroy_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameObject_002ENetwork_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003F1d311a462fa091c8c9b31b28ffb15b8ac676252763b18ba92b43a5082b0f8_003FGameObject_002ENetwork_002Ecs/@EntryIndexedValue">ForceIncluded</s:String> <s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameObject_002ENetwork_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003F1d311a462fa091c8c9b31b28ffb15b8ac676252763b18ba92b43a5082b0f8_003FGameObject_002ENetwork_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameResourceAttribute_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa2b91d29af2c4b9ba9c9da5883394d0b2bf200_003F12_003F61e10c1c_003FGameResourceAttribute_002Ecs/@EntryIndexedValue">ForceIncluded</s:String> <s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameResourceAttribute_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa2b91d29af2c4b9ba9c9da5883394d0b2bf200_003F12_003F61e10c1c_003FGameResourceAttribute_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameResource_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa2b91d29af2c4b9ba9c9da5883394d0b2bf200_003F2c_003Fcee89016_003FGameResource_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameResource_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fb259d6161b344f3994a9007e79ffb76e727000_003F8e_003Fecbfca7a_003FGameResource_002Ecs/@EntryIndexedValue">ForceIncluded</s:String> <s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGameResource_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fb259d6161b344f3994a9007e79ffb76e727000_003F8e_003Fecbfca7a_003FGameResource_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGame_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003F1c9070f543f8ffe8ee48d0dd7f25c3e16dd1f41e9bdcd55e79d1c8ee83cd55_003FGame_002Ecs/@EntryIndexedValue">ForceIncluded</s:String> <s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGame_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003F1c9070f543f8ffe8ee48d0dd7f25c3e16dd1f41e9bdcd55e79d1c8ee83cd55_003FGame_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AHttpResponseMessage_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003F4cfeb8b377bc81e1fbb5f7d7a02492cb6ac23e88c8c9d7155944f0716f3d4b_003FHttpResponseMessage_002Ecs/@EntryIndexedValue">ForceIncluded</s:String> <s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AHttpResponseMessage_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003F4cfeb8b377bc81e1fbb5f7d7a02492cb6ac23e88c8c9d7155944f0716f3d4b_003FHttpResponseMessage_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
@ -41,6 +42,7 @@
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AMousePanelEvent_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003Fcfcd31d2ea4eb21dfedc766ff2dcc564e1b3dc281346fd45aa21590f6283c_003FMousePanelEvent_002Ecs/@EntryIndexedValue">ForceIncluded</s:String> <s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AMousePanelEvent_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E2_003Fresharper_002Dhost_003FSourcesCache_003Fcfcd31d2ea4eb21dfedc766ff2dcc564e1b3dc281346fd45aa21590f6283c_003FMousePanelEvent_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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