init
This commit is contained in:
30
Assets/materials/polySurface55/aircon01.vmat
Normal file
30
Assets/materials/polySurface55/aircon01.vmat
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|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
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||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
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||||
TextureColor "textures/polySurface55/conunit01.png"
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||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/conunit01_N_norm.png"
|
||||
//---- Roughness ----
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||||
g_flRoughnessScaleFactor "0.748767"
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||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
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||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
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||||
}
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||||
30
Assets/materials/polySurface55/boards01.vmat
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30
Assets/materials/polySurface55/boards01.vmat
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@@ -0,0 +1,30 @@
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||||
Layer0 {
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||||
shader "shaders/complex.shader"
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||||
//---- PBR ----
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||||
F_SPECULAR "1"
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||||
//---- Ambient Occlusion ----
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||||
g_flAmbientOcclusionDirectDiffuse "0.000"
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||||
g_flAmbientOcclusionDirectSpecular "0.000"
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||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
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||||
//---- Color ----
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g_flModelTintAmount "1.000"
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||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
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||||
TextureColor "textures/polySurface55/Boarding01.png"
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||||
//---- Normal ----
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||||
TextureNormal "textures/polySurface55/Boarding01_N_norm.png"
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||||
//---- Roughness ----
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||||
g_flRoughnessScaleFactor "0.748767"
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||||
TextureRoughness "materials/default/default_rough.tga"
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||||
//---- Metalness ----
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||||
g_flMetalness "0.000000"
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||||
//---- Fade ----
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||||
g_flFadeExponent "1.000"
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||||
//---- Fog ----
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||||
g_bFogEnabled "1"
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||||
//---- Texture Coordinates ----
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||||
g_nScaleTexCoordUByModelScaleAxis "0"
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||||
g_nScaleTexCoordVByModelScaleAxis "0"
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||||
g_vTexCoordOffset "[0.000 0.000]"
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||||
g_vTexCoordScale "[1.000 1.000]"
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||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
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||||
}
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||||
30
Assets/materials/polySurface55/brick01.vmat
Normal file
30
Assets/materials/polySurface55/brick01.vmat
Normal file
@@ -0,0 +1,30 @@
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Layer0 {
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shader "shaders/complex.shader"
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||||
//---- PBR ----
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||||
F_SPECULAR "1"
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||||
//---- Ambient Occlusion ----
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||||
g_flAmbientOcclusionDirectDiffuse "0.000"
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||||
g_flAmbientOcclusionDirectSpecular "0.000"
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||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
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||||
//---- Color ----
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g_flModelTintAmount "1.000"
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||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
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TextureColor "textures/polySurface55/Brick_new01.png"
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||||
//---- Normal ----
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||||
TextureNormal "textures/polySurface55/Brick_new01_N_norm.png"
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||||
//---- Roughness ----
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g_flRoughnessScaleFactor "0.748767"
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TextureRoughness "materials/default/default_rough.tga"
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||||
//---- Metalness ----
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g_flMetalness "0.000000"
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||||
//---- Fade ----
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||||
g_flFadeExponent "1.000"
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||||
//---- Fog ----
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||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
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||||
g_nScaleTexCoordUByModelScaleAxis "0"
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||||
g_nScaleTexCoordVByModelScaleAxis "0"
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||||
g_vTexCoordOffset "[0.000 0.000]"
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g_vTexCoordScale "[1.000 1.000]"
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g_vTexCoordScrollSpeed "[0.000 0.000]"
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}
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30
Assets/materials/polySurface55/brickedge01.vmat
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30
Assets/materials/polySurface55/brickedge01.vmat
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@@ -0,0 +1,30 @@
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Layer0 {
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||||
shader "shaders/complex.shader"
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||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
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||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
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||||
//---- Color ----
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g_flModelTintAmount "1.000"
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||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
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TextureColor "textures/polySurface55/Brick_new02.png"
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||||
//---- Normal ----
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||||
TextureNormal "textures/polySurface55/Brick_new01_N_norm.png"
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||||
//---- Roughness ----
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g_flRoughnessScaleFactor "0.748767"
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||||
TextureRoughness "materials/default/default_rough.tga"
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||||
//---- Metalness ----
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g_flMetalness "0.000000"
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||||
//---- Fade ----
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||||
g_flFadeExponent "1.000"
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||||
//---- Fog ----
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||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
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||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
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||||
}
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||||
30
Assets/materials/polySurface55/concrete_poured01.vmat
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30
Assets/materials/polySurface55/concrete_poured01.vmat
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@@ -0,0 +1,30 @@
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Layer0 {
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||||
shader "shaders/complex.shader"
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||||
//---- PBR ----
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||||
F_SPECULAR "1"
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||||
//---- Ambient Occlusion ----
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||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
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||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
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||||
//---- Color ----
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||||
g_flModelTintAmount "1.000"
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||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
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||||
TextureColor "textures/polySurface55/Concrete_poured01.png"
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||||
//---- Normal ----
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||||
TextureNormal "textures/polySurface55/Concrete_poured01_N_norm.png"
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||||
//---- Roughness ----
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||||
g_flRoughnessScaleFactor "0.748767"
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||||
TextureRoughness "materials/default/default_rough.tga"
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||||
//---- Metalness ----
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||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
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||||
g_flFadeExponent "1.000"
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||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
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||||
}
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||||
30
Assets/materials/polySurface55/concretedetail.vmat
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30
Assets/materials/polySurface55/concretedetail.vmat
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@@ -0,0 +1,30 @@
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||||
Layer0 {
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||||
shader "shaders/complex.shader"
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||||
//---- PBR ----
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||||
F_SPECULAR "1"
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||||
//---- Ambient Occlusion ----
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||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
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||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
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||||
//---- Color ----
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||||
g_flModelTintAmount "1.000"
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||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
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||||
TextureColor "textures/polySurface55/Concrete_clean01.png"
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||||
//---- Normal ----
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||||
TextureNormal "textures/polySurface55/Concrete_clean01_N_norm.png"
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||||
//---- Roughness ----
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||||
g_flRoughnessScaleFactor "0.748767"
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||||
TextureRoughness "materials/default/default_rough.tga"
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||||
//---- Metalness ----
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||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
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||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
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||||
}
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||||
31
Assets/materials/polySurface55/doors01.vmat
Normal file
31
Assets/materials/polySurface55/doors01.vmat
Normal file
@@ -0,0 +1,31 @@
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||||
Layer0 {
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||||
shader "shaders/complex.shader"
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||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
F_METALNESS_TEXTURE "1"
|
||||
//---- Ambient Occlusion ----
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||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
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||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
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||||
//---- Color ----
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||||
g_flModelTintAmount "1.000"
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||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
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||||
TextureColor "textures/polySurface55/Doors01.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/Doors01_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
TextureMetalness "textures/polySurface55/Doors01_mask.png"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
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||||
}
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||||
31
Assets/materials/polySurface55/doubledoor.vmat
Normal file
31
Assets/materials/polySurface55/doubledoor.vmat
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@@ -0,0 +1,31 @@
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||||
Layer0 {
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||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
F_METALNESS_TEXTURE "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/Block01Door01.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/Block01Door01_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
TextureMetalness "textures/polySurface55/Block01Door01_mask.png"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
31
Assets/materials/polySurface55/graffiti01.vmat
Normal file
31
Assets/materials/polySurface55/graffiti01.vmat
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@@ -0,0 +1,31 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/Graffiti.png"
|
||||
//---- Translucent ----
|
||||
F_TRANSLUCENT "1"
|
||||
TextureTranslucency "textures/polySurface55/Graffiti_trans.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.552786"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "1.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
31
Assets/materials/polySurface55/lambert4.vmat
Normal file
31
Assets/materials/polySurface55/lambert4.vmat
Normal file
@@ -0,0 +1,31 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/Spills01.png"
|
||||
//---- Translucent ----
|
||||
F_TRANSLUCENT "1"
|
||||
TextureTranslucency "textures/polySurface55/Spills01_trans.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.552786"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "1.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
31
Assets/materials/polySurface55/roller01.vmat
Normal file
31
Assets/materials/polySurface55/roller01.vmat
Normal file
@@ -0,0 +1,31 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
F_METALNESS_TEXTURE "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/Roller01.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/Roller01_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
TextureMetalness "textures/polySurface55/Roller01_mask.png"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
30
Assets/materials/polySurface55/rooftar01.vmat
Normal file
30
Assets/materials/polySurface55/rooftar01.vmat
Normal file
@@ -0,0 +1,30 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/rooftar01.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/rooftar01_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
30
Assets/materials/polySurface55/rusty.vmat
Normal file
30
Assets/materials/polySurface55/rusty.vmat
Normal file
@@ -0,0 +1,30 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/Metal_rusty01.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/Metal_rusty01_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
30
Assets/materials/polySurface55/sign01.vmat
Normal file
30
Assets/materials/polySurface55/sign01.vmat
Normal file
@@ -0,0 +1,30 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/sign01.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/sign01_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
30
Assets/materials/polySurface55/sign02.vmat
Normal file
30
Assets/materials/polySurface55/sign02.vmat
Normal file
@@ -0,0 +1,30 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/Sign02.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/Sign02_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
30
Assets/materials/polySurface55/stucco01.vmat
Normal file
30
Assets/materials/polySurface55/stucco01.vmat
Normal file
@@ -0,0 +1,30 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/Stucco_02.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/Stucco_02_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
30
Assets/materials/polySurface55/utility.vmat
Normal file
30
Assets/materials/polySurface55/utility.vmat
Normal file
@@ -0,0 +1,30 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/misc01.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/misc01_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
g_flMetalness "0.000000"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
31
Assets/materials/polySurface55/windows01.vmat
Normal file
31
Assets/materials/polySurface55/windows01.vmat
Normal file
@@ -0,0 +1,31 @@
|
||||
Layer0 {
|
||||
shader "shaders/complex.shader"
|
||||
//---- PBR ----
|
||||
F_SPECULAR "1"
|
||||
F_METALNESS_TEXTURE "1"
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionDirectDiffuse "0.000"
|
||||
g_flAmbientOcclusionDirectSpecular "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 1.000000]"
|
||||
TextureColor "textures/polySurface55/Windows01.png"
|
||||
//---- Normal ----
|
||||
TextureNormal "textures/polySurface55/Windows01_N_norm.png"
|
||||
//---- Roughness ----
|
||||
g_flRoughnessScaleFactor "0.748767"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
//---- Metalness ----
|
||||
TextureMetalness "textures/polySurface55/Windows01_mask.png"
|
||||
//---- Fade ----
|
||||
g_flFadeExponent "1.000"
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
//---- Texture Coordinates ----
|
||||
g_nScaleTexCoordUByModelScaleAxis "0"
|
||||
g_nScaleTexCoordVByModelScaleAxis "0"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
}
|
||||
Reference in New Issue
Block a user