{ rootNode = { _class = "RootNode" children = [ { _class = "MaterialGroupList" children = [ { _class = "DefaultMaterialGroup" remaps = [ { from = "NEON_orange.vmat" to = "materials/club2/NEON_orange.vmat" }, { from = "hidden_material.vmat" to = "materials/club2/hidden_material.vmat" }, { from = "Scuffed Plastic with Rough Marks.001.vmat" to = "materials/club2/Scuffed Plastic with Rough Marks.001.vmat" }, { from = "toilet_sign.vmat" to = "materials/club2/toilet_sign.vmat" }, { from = "NEON_white.vmat" to = "materials/club2/NEON_white.vmat" }, { from = "NEON_blue.vmat" to = "materials/club2/NEON_blue.vmat" }, { from = "Spotlights.vmat" to = "materials/club2/Spotlights.vmat" }, { from = "NEON_pink.vmat" to = "materials/club2/NEON_pink.vmat" }, { from = "Light.vmat" to = "materials/club2/Light.vmat" }, { from = "glossy black n white.vmat" to = "materials/club2/glossy black n white.vmat" }, { from = "Base.vmat" to = "materials/club2/Base.vmat" }, { from = "Wire.vmat" to = "materials/club2/Wire.vmat" }, { from = "NEON_green.vmat" to = "materials/club2/NEON_green.vmat" }, { from = "Door_material.vmat" to = "materials/club2/Door_material.vmat" }, { from = "Handle_material.vmat" to = "materials/club2/Handle_material.vmat" }, { from = "Material.012.vmat" to = "materials/club2/Material.012.vmat" }, { from = "toilet_sign.001.vmat" to = "materials/club2/toilet_sign.001.vmat" }, { from = "brick_painted_wall.vmat" to = "materials/club2/brick_painted_wall.vmat" }, ] use_global_default = false global_default_material = "materials/default.vmat" }, ] }, { _class = "RenderMeshList" children = [ { _class = "RenderMeshFile" filename = "models/club2/club2.fbx" import_translation = [ 0.0, 0.0, 0.0 ] import_rotation = [ 0.0, 0.0, 0.0 ] import_scale = 1 align_origin_x_type = "None" align_origin_y_type = "None" align_origin_z_type = "None" parent_bone = "" import_filter = { exclude_by_default = false exception_list = [] } }, ] }, { _class = "ModelModifierList" children = [ { _class = "ModelModifier_ScaleAndMirror" scale = 0.3937000036239624 mirror_x = false mirror_y = false mirror_z = false flip_bone_forward = false swap_left_and_right_bones = false }, ] }, { _class = "PhysicsShapeList" children = [ { _class = "PhysicsMeshFromRender" parent_bone = "" surface_prop = "default" collision_tags = "solid" }, ] } ] model_archetype = "" primary_associated_entity = "" anim_graph_name = "" base_model_name = "" } }