// THIS FILE IS AUTO-GENERATED Layer0 { shader "shaders/fur.shader" //---- Rendering ---- F_DO_NOT_CAST_SHADOWS 1 F_RENDER_BACKFACES 1 AO "materials/default/default_color.tga" BaseColor "materials/default/default_color.tga" FurNoise "materials/default/default_color.tga" g_flAOAmount "0.000" g_flMinClipFudge "0.010" g_flNoiseAlbedoMultiply "0.000" g_flNoiseAOAmount "0.000" g_flNoiseTiling "1.000" g_flRimFudge "0.000" g_flRimPower "10.000" g_flWind "7.738" g_flWindFreq "24.405" g_flWindNoise "5.000" g_vRimColour "[0.949020 0.000000 1.000000 1.000000]" Metalness "materials/default/default_color.tga" Normal "materials/default/default_color.tga" Roughness "materials/default/default_rough.tga" //---- Fog ---- g_bFogEnabled "0" //---- Translucent ---- g_flAlphaTestReference "0.378" g_flAntiAliasedEdgeStrength "1.000" }