{ _class = "CAnimationGraph" m_nodeManager = { _class = "CAnimNodeManager" m_nodes = [ { key = { m_id = 80340519 } value = { _class = "CStateMachineAnimNode" m_sName = "Unnamed" m_vecPosition = [ -256.0, -192.0 ] m_nNodeID = { m_id = 80340519 } m_sNote = "" m_states = [ { _class = "CAnimState" m_transitions = [ { _class = "CAnimStateTransition" m_conditions = [ { _class = "CParameterAnimCondition" m_comparisonOp = 0 m_paramID = { m_id = 99224662 } m_comparisonValue = { m_nType = 1 m_data = true } }, ] m_blendDuration = 0.2 m_destState = { m_id = 52598034 } m_bReset = true m_resetCycleOption = "Beginning" m_flFixedCycleValue = 0.0 m_bBlendCycle = false m_blendCurve = { m_vControlPoint1 = [ 0.5, 0.0 ] m_vControlPoint2 = [ 0.5, 1.0 ] } m_bForceFootPlant = false m_bDisabled = false m_bRandomTimeBetween = false m_flRandomTimeStart = 0.0 m_flRandomTimeEnd = 0.0 }, ] m_tags = [ ] m_tagBehaviors = [ ] m_name = "idle" m_inputConnection = { m_nodeID = { m_id = 4294967295 } m_outputID = { m_id = 4294967295 } } m_stateID = { m_id = 556431534 } m_position = [ -144.0, -96.0 ] m_bIsStartState = true m_bIsEndtState = false m_bIsPassthrough = false m_bIsRootMotionExclusive = false m_bAlwaysEvaluate = false }, { _class = "CAnimState" m_transitions = [ { _class = "CAnimStateTransition" m_conditions = [ { _class = "CFinishedCondition" m_comparisonOp = 0 m_option = "FinishedConditionOption_OnFinished" m_bIsFinished = true }, { _class = "CTimeCondition" m_comparisonOp = 3 m_comparisonValue = 0.1 }, ] m_blendDuration = 0.2 m_destState = { m_id = 556431534 } m_bReset = true m_resetCycleOption = "Beginning" m_flFixedCycleValue = 0.0 m_bBlendCycle = false m_blendCurve = { m_vControlPoint1 = [ 0.5, 0.0 ] m_vControlPoint2 = [ 0.5, 1.0 ] } m_bForceFootPlant = false m_bDisabled = false m_bRandomTimeBetween = false m_flRandomTimeStart = 0.0 m_flRandomTimeEnd = 0.0 }, ] m_tags = [ ] m_tagBehaviors = [ ] m_name = "shoot" m_inputConnection = { m_nodeID = { m_id = 478164850 } m_outputID = { m_id = 4294967295 } } m_stateID = { m_id = 52598034 } m_position = [ -16.0, -96.0 ] m_bIsStartState = false m_bIsEndtState = false m_bIsPassthrough = false m_bIsRootMotionExclusive = false m_bAlwaysEvaluate = false }, ] m_bBlockWaningTags = false m_bLockStateWhenWaning = false } }, { key = { m_id = 478164850 } value = { _class = "CSequenceAnimNode" m_sName = "fire" m_vecPosition = [ -464.0, -48.0 ] m_nNodeID = { m_id = 478164850 } m_sNote = "" m_tagSpans = [ ] m_sequenceName = "pistol_new" m_playbackSpeed = 2.0 m_bLoop = false } }, { key = { m_id = 1221959074 } value = { _class = "CRootAnimNode" m_sName = "Unnamed" m_vecPosition = [ -16.0, -48.0 ] m_nNodeID = { m_id = 1221959074 } m_sNote = "" m_inputConnection = { m_nodeID = { m_id = 80340519 } m_outputID = { m_id = 4294967295 } } } }, ] } m_pParameterList = { _class = "CAnimParameterList" m_Parameters = [ { _class = "CBoolAnimParameter" m_name = "Fire" m_id = { m_id = 99224662 } m_previewButton = "ANIMPARAM_BUTTON_NONE" m_bUseMostRecentValue = false m_bAutoReset = true m_bDefaultValue = false }, ] } m_pTagManager = { _class = "CAnimTagManager" m_tags = [ ] } m_pMovementManager = { _class = "CAnimMovementManager" m_MotorList = { _class = "CAnimMotorList" m_motors = [ ] } m_MovementSettings = { _class = "CAnimMovementSettings" m_bShouldCalculateSlope = false } } m_pSettingsManager = { _class = "CAnimGraphSettingsManager" m_settingsGroups = [ { _class = "CAnimGraphGeneralSettings" m_iGridSnap = 16 }, ] } m_pActivityValuesList = { _class = "CActivityValueList" m_activities = [ ] } m_previewModels = [ "models/my_citizen/pistol_new.vmdl", ] m_boneMergeModels = [ ] m_cameraSettings = { m_flFov = 60.0 m_sLockBoneName = "Bone" m_bLockCamera = false m_bViewModelCamera = false } }