@using Sandbox.UI @namespace Sandbox @inherits Panel
@if ( Type == Chat.MessageType.Player && SteamID > 0 ) {
} else {
@switch ( Type ) { case Chat.MessageType.System: system_update_alt break; case Chat.MessageType.Admin: verified_user break; case Chat.MessageType.Notification: notifications break; }
}
@code { public Chat.MessageType Type { get; set; } public ulong SteamID { get; set; } public string Message { get; set; } public string Author { get; set; } public bool IsTemporary { get; set; } }