using Sandbox; namespace Sasalka; public class InventoryItem : Component { public InventoryItemDefinition Definition { get; set; } public int Count { get; set; } = 1; public int MaxCount { get; set; } = 1; // public GameObject SpawnedObject { get; set; } } // public int Count { get; set; } = 1; // public int MaxCount { get; set; } = 1;