sasalka/Code/EnvmapReloader.cs
2025-06-29 14:44:00 +03:00

17 lines
329 B
C#

using Sandbox;
public sealed class EnvmapReloader : Component
{
protected override void OnStart()
{
GameObject.Enabled = false;
EnableAsync( GameObject, .01f );
}
async void EnableAsync( GameObject go, float delay )
{
await GameTask.DelaySeconds( delay );
if ( go != null && go.IsValid() ) go.Enabled = true;
}
}