51 lines
1.3 KiB
Plaintext
51 lines
1.3 KiB
Plaintext
// THIS FILE IS AUTO-GENERATED
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Layer0
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{
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shader "shaders/complex.shader"
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//---- PBR ----
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F_SELF_ILLUM 1
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F_SPECULAR 1
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//---- Ambient Occlusion ----
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g_flAmbientOcclusionDirectDiffuse "0.000"
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g_flAmbientOcclusionDirectSpecular "0.000"
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TextureAmbientOcclusion "materials/default/default_ao.tga"
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//---- Color ----
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g_flModelTintAmount "1.000"
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g_vColorTint "[0.019608 0.000000 1.000000 1.000000]"
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TextureColor "materials/default/default_color.tga"
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//---- Fade ----
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g_flFadeExponent "1.000"
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//---- Fog ----
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g_bFogEnabled "1"
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//---- Metalness ----
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g_flMetalness "0.000"
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//---- Normal ----
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TextureNormal "materials/default/default_normal.tga"
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//---- Roughness ----
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g_flRoughnessScaleFactor "0.000"
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TextureRoughness "materials/default/default_rough.tga"
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//---- Self Illum ----
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g_flSelfIllumAlbedoFactor "1.000"
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g_flSelfIllumBrightness "10.000"
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g_flSelfIllumScale "16.000"
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g_vSelfIllumScrollSpeed "[0.000 0.000]"
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g_vSelfIllumTint "[0.054902 0.043137 0.807843 1.000000]"
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TextureSelfIllumMask "[1.000000 1.000000 1.000000 0.000000]"
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//---- Texture Coordinates ----
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g_nScaleTexCoordUByModelScaleAxis "0"
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g_nScaleTexCoordVByModelScaleAxis "0"
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g_vTexCoordOffset "[0.000 0.000]"
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g_vTexCoordScale "[1.000 1.000]"
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g_vTexCoordScrollSpeed "[0.000 0.000]"
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} |