92 lines
2.0 KiB
C#
92 lines
2.0 KiB
C#
using Sandbox.Diagnostics;
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namespace Sandbox.UI;
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public abstract class InteractionButton : Component, Component.IPressable
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{
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[Property] public virtual string Label { get; set; } = "Label";
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[Property] public bool RequiresHold { get; set; } = false;
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private HoverInfoPanel _uiPanel;
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private GameObject _interactionPanelPrefab { get; set; }
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protected override void OnStart()
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{
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base.OnStart();
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_interactionPanelPrefab = GameObject.GetPrefab( "prefabs/InteractionPanel.prefab" );
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Assert.True( _interactionPanelPrefab.IsValid(), $"No InteractionPanel prefab found for {GameObject.Name}!" );
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}
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public virtual void Hover( IPressable.Event e )
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{
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CreatePanel();
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}
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public virtual void Blur( IPressable.Event e )
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{
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DestroyPanel();
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}
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public virtual void Look( IPressable.Event e )
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{
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if ( _uiPanel != null )
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{
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_uiPanel.ProgressionHold = 0f;
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}
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}
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public virtual bool CanPress( IPressable.Event e )
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{
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return true;
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}
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public virtual bool Press( IPressable.Event e )
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{
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// // Проверяем, что событие относится именно к этому объекту
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// if ( e.Source.GameObject != this.GameObject )
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// return false; // Игнорируем, событие для другого объекта
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if ( _uiPanel != null )
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{
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_uiPanel.SetPressed( true );
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}
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return false;
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}
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public virtual void Release( IPressable.Event e )
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{
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if ( _uiPanel != null )
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{
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_uiPanel?.SetPressed( false );
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}
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}
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protected void CreatePanel()
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{
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if ( _uiPanel != null ) return;
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var panelGo = _interactionPanelPrefab.Clone();
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panelGo.WorldPosition = WorldPosition;
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panelGo.Parent = Scene;
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_uiPanel = panelGo.Components.Get<HoverInfoPanel>();
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if ( _uiPanel != null )
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{
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_uiPanel.InteractionString = Label;
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_uiPanel.IsHoldInteraction = RequiresHold;
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_uiPanel.ProgressionHold = 0f;
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}
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}
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protected void DestroyPanel()
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{
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if ( _uiPanel == null ) return;
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_uiPanel.GameObject.Destroy();
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_uiPanel = null;
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// await Task.DelaySeconds(0.05f);
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}
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}
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