slowpoker/Assets/Mirror/Transports/Encryption/EncryptionTransport.cs

269 lines
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C#
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2024-10-17 17:23:05 +03:00
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEngine.Serialization;
namespace Mirror.Transports.Encryption
{
[HelpURL("https://mirror-networking.gitbook.io/docs/manual/transports/encryption-transport")]
public class EncryptionTransport : Transport
{
public Transport inner;
public enum ValidationMode
{
Off,
List,
Callback,
}
public ValidationMode clientValidateServerPubKey;
[Tooltip("List of public key fingerprints the client will accept")]
public string[] clientTrustedPubKeySignatures;
public Func<PubKeyInfo, bool> onClientValidateServerPubKey;
public bool serverLoadKeyPairFromFile;
public string serverKeypairPath = "./server-keys.json";
private EncryptedConnection _client;
private Dictionary<int, EncryptedConnection> _serverConnections = new Dictionary<int, EncryptedConnection>();
private List<EncryptedConnection> _serverPendingConnections =
new List<EncryptedConnection>();
private EncryptionCredentials _credentials;
public string EncryptionPublicKeyFingerprint => _credentials?.PublicKeyFingerprint;
public byte[] EncryptionPublicKey => _credentials?.PublicKeySerialized;
private void ServerRemoveFromPending(EncryptedConnection con)
{
for (int i = 0; i < _serverPendingConnections.Count; i++)
{
if (_serverPendingConnections[i] == con)
{
// remove by swapping with last
int lastIndex = _serverPendingConnections.Count - 1;
_serverPendingConnections[i] = _serverPendingConnections[lastIndex];
_serverPendingConnections.RemoveAt(lastIndex);
break;
}
}
}
private void HandleInnerServerDisconnected(int connId)
{
if (_serverConnections.TryGetValue(connId, out EncryptedConnection con))
{
ServerRemoveFromPending(con);
_serverConnections.Remove(connId);
}
OnServerDisconnected?.Invoke(connId);
}
private void HandleInnerServerError(int connId, TransportError type, string msg)
{
OnServerError?.Invoke(connId, type, $"inner: {msg}");
}
private void HandleInnerServerDataReceived(int connId, ArraySegment<byte> data, int channel)
{
if (_serverConnections.TryGetValue(connId, out EncryptedConnection c))
{
c.OnReceiveRaw(data, channel);
}
}
private void HandleInnerServerConnected(int connId)
{
Debug.Log($"[EncryptionTransport] New connection #{connId}");
EncryptedConnection ec = null;
ec = new EncryptedConnection(
_credentials,
false,
(segment, channel) => inner.ServerSend(connId, segment, channel),
(segment, channel) => OnServerDataReceived?.Invoke(connId, segment, channel),
() =>
{
Debug.Log($"[EncryptionTransport] Connection #{connId} is ready");
ServerRemoveFromPending(ec);
OnServerConnected?.Invoke(connId);
},
(type, msg) =>
{
OnServerError?.Invoke(connId, type, msg);
ServerDisconnect(connId);
});
_serverConnections.Add(connId, ec);
_serverPendingConnections.Add(ec);
}
private void HandleInnerClientDisconnected()
{
_client = null;
OnClientDisconnected?.Invoke();
}
private void HandleInnerClientError(TransportError arg1, string arg2)
{
OnClientError?.Invoke(arg1, $"inner: {arg2}");
}
private void HandleInnerClientDataReceived(ArraySegment<byte> data, int channel)
{
_client?.OnReceiveRaw(data, channel);
}
private void HandleInnerClientConnected()
{
_client = new EncryptedConnection(
_credentials,
true,
(segment, channel) => inner.ClientSend(segment, channel),
(segment, channel) => OnClientDataReceived?.Invoke(segment, channel),
() =>
{
OnClientConnected?.Invoke();
},
(type, msg) =>
{
OnClientError?.Invoke(type, msg);
ClientDisconnect();
},
HandleClientValidateServerPubKey);
}
private bool HandleClientValidateServerPubKey(PubKeyInfo pubKeyInfo)
{
switch (clientValidateServerPubKey)
{
case ValidationMode.Off:
return true;
case ValidationMode.List:
return Array.IndexOf(clientTrustedPubKeySignatures, pubKeyInfo.Fingerprint) >= 0;
case ValidationMode.Callback:
return onClientValidateServerPubKey(pubKeyInfo);
default:
throw new ArgumentOutOfRangeException();
}
}
public override bool Available() => inner.Available();
public override bool ClientConnected() => _client != null && _client.IsReady;
public override void ClientConnect(string address)
{
switch (clientValidateServerPubKey)
{
case ValidationMode.Off:
break;
case ValidationMode.List:
if (clientTrustedPubKeySignatures == null || clientTrustedPubKeySignatures.Length == 0)
{
OnClientError?.Invoke(TransportError.Unexpected, "Validate Server Public Key is set to List, but the clientTrustedPubKeySignatures list is empty.");
return;
}
break;
case ValidationMode.Callback:
if (onClientValidateServerPubKey == null)
{
OnClientError?.Invoke(TransportError.Unexpected, "Validate Server Public Key is set to Callback, but the onClientValidateServerPubKey handler is not set");
return;
}
break;
default:
throw new ArgumentOutOfRangeException();
}
_credentials = EncryptionCredentials.Generate();
inner.OnClientConnected = HandleInnerClientConnected;
inner.OnClientDataReceived = HandleInnerClientDataReceived;
inner.OnClientDataSent = (bytes, channel) => OnClientDataSent?.Invoke(bytes, channel);
inner.OnClientError = HandleInnerClientError;
inner.OnClientDisconnected = HandleInnerClientDisconnected;
inner.ClientConnect(address);
}
public override void ClientSend(ArraySegment<byte> segment, int channelId = Channels.Reliable) =>
_client?.Send(segment, channelId);
public override void ClientDisconnect() => inner.ClientDisconnect();
public override Uri ServerUri() => inner.ServerUri();
public override bool ServerActive() => inner.ServerActive();
public override void ServerStart()
{
if (serverLoadKeyPairFromFile)
{
_credentials = EncryptionCredentials.LoadFromFile(serverKeypairPath);
}
else
{
_credentials = EncryptionCredentials.Generate();
}
inner.OnServerConnected = HandleInnerServerConnected;
inner.OnServerDataReceived = HandleInnerServerDataReceived;
inner.OnServerDataSent = (connId, bytes, channel) => OnServerDataSent?.Invoke(connId, bytes, channel);
inner.OnServerError = HandleInnerServerError;
inner.OnServerDisconnected = HandleInnerServerDisconnected;
inner.ServerStart();
}
public override void ServerSend(int connectionId, ArraySegment<byte> segment, int channelId = Channels.Reliable)
{
if (_serverConnections.TryGetValue(connectionId, out EncryptedConnection connection) && connection.IsReady)
{
connection.Send(segment, channelId);
}
}
public override void ServerDisconnect(int connectionId)
{
// cleanup is done via inners disconnect event
inner.ServerDisconnect(connectionId);
}
public override string ServerGetClientAddress(int connectionId) => inner.ServerGetClientAddress(connectionId);
public override void ServerStop() => inner.ServerStop();
public override int GetMaxPacketSize(int channelId = Channels.Reliable) =>
inner.GetMaxPacketSize(channelId) - EncryptedConnection.Overhead;
public override void Shutdown() => inner.Shutdown();
public override void ClientEarlyUpdate()
{
inner.ClientEarlyUpdate();
}
public override void ClientLateUpdate()
{
inner.ClientLateUpdate();
Profiler.BeginSample("EncryptionTransport.ServerLateUpdate");
_client?.TickNonReady(NetworkTime.localTime);
Profiler.EndSample();
}
public override void ServerEarlyUpdate()
{
inner.ServerEarlyUpdate();
}
public override void ServerLateUpdate()
{
inner.ServerLateUpdate();
Profiler.BeginSample("EncryptionTransport.ServerLateUpdate");
// Reverse iteration as entries can be removed while updating
for (int i = _serverPendingConnections.Count - 1; i >= 0; i--)
{
_serverPendingConnections[i].TickNonReady(NetworkTime.time);
}
Profiler.EndSample();
}
}
}